Palette Extraction/Update Tool for Duke Nukem 3D v1.x by Jonathon Fowler Copyright (c) 1999 To contact me, email me at jono_f99@yahoo.com Visit my website at http://members.xoom.com/jonathon_f/ !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This program is not covered by any warranties either expressed or implied. Use it at your own risk. 3D Realms and Apogee have no part in this program and should not be bothered with anything pertaining to this program. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! This program makes it easy for TC developers to work with Duke Nukem 3D's unusual palettes. Different palettes are used by the game for a few different things: * The 3D Realms logo at the start * The title screen * The ending animation for episode 1 * The underwater effect * The night-vision effect This program can change or extract the palettes for these items. NOTE: This program will only read and write Paint Shop Pro palettes (palette version 1). It will not accept any others nor will I make it compatible with any other formats. The source to this program is in Borland Turbo C++ 3.1. If you want to get a copy, just email me and I'll be happy to send it to you. Thanks to gambit@proteus.globalnet.co.uk for the offsets of the various palettes.