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Duke Nukem 3D Map Editing FAQ
Version 2.0
Credits and Acknowledgements

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http://mapfaq.3dportal.com
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There are several people that made contributions and reported errors, so I would like to thank them for doing so.  This list is in alphabetical order by last name (or nickname).

-- 3D Realms
Made one of the very best games ever - And thanks for giving us an editor so quickly!

-- Chris Allcock
Let me know about the error in the turning shooters off section.

-- Aphelion
Helped with numerous things.  Submitted the swinging glass doors how-to idea.

-- Andrew Ball
Sent in the information concerning the "found lonely sector effector" error message.

-- Chris Biberstein
Pointed out what a palette value of 5 does.  Also sent in the information about making Duke start without weapon and ammo.

-- Mats Blixt
Made the incredible sound effects list and allowed me to put it in this FAQ.

-- "Captain Massive"
Found *numerous* errors in the FAQ, and made several suggestions.  Also created some of the tutorial maps and suggested some how-tos.

-- Martin Doms
Suggested adding the circle feature to section 3 (which I did).

-- Todd Faris
Found the sound tag bug in the sector tag list.

-- Brett Gmoser
Started this FAQ in the first place!

-- Gavin Lambert
Found more errors in version 1.9 than can be listed.  Thanks a bunch!

-- Levelord
Made some of the cool levels in Duke Nukem 3D, and let me know what the secret messages meant.

-- Kevin Marcoux
Pointed out an error with the [old] conveyor belt how-to and map.

-- Jaap Menist
Helped with swinging doors and countless other things.  Wrote the section on the second way to do teeth-doors and see through sliding doors.

-- Michael
Found the [old] sliding star trek door error.

-- MqsTout
Pointed out some errors in the FAQ and gave me some fixes for them.

-- P.E. Nilsson
Made the dimensioning facts.

-- Ben Roffelsen
Creator of the "level over level water trick".

-- R.P.G.
Made a telephone sound suggestion and made a level over level suggestion.

-- SemiCharm
Found the "All Pointers Checked" key for the Build key listing.

-- Tinus
Submitted the process for entering negative shade values in the Atomic Edition of Build.

-- Keith Tyson
Submitted the excellent updated information on Cycler sprites (which can be found in section 4.20 of the FAQ) as related to pulsating lights.

-- Gijs de Vries
Showed me how to make the underwater airlock and how to make water rise on sloped surfaces.

-- Tom Welsome
Gave me the right information on turning shooters off.