SHADOW WARRIOR: ADD-ON "When I Was Young" (c) Yves Bresson April 10th 2000 ====================================================================================== Title : When I Was Young Version : v1.0 - April 10th 2000 Description : This story takes places some years before the game does; Lo Wang is a bad boy and he is working for local mafia. Two sections of the local chinese mafia battle to gain control of the city. One clan is led by Mr Takagy, the other one by Mr Fu Kung. You are member of Mr Takagy's clan, and got to do the dirty jobs for him... (you might also have to deal with the police) note: - Orange Ninjas are 'friends' - Violet Ninjas are 'important' guys (like Mr Takagy himself) - Green Guardians are policemen Don't worry, everything should be clear while playing ;) How to play WIWY : Copy all files from this zip to your SW dir, You should have 6 files: wiwy.txt (this txt file) wiwyhelp.txt (trouble shooting) wiwy.grp (game files) wiwywin.exe (win launcher) wiwy.com (dos launcher) wiwy.pxx (launcher image) Under DOS, use wiwy.com Under W95/98 you can use either wiwy.com or wiwywin.exe note : Win users I strongly encourage you to play under DOS to avoid all known 3D/water/sound crashes wiwy.com (or wiwywin.exe under W95/98) creates all needed files for the episode and removes them when you exit so you never have 10000 files in your sw dir. wiwy.com will accept any of the standard Shadow Warrior parameters as well as one new command, the /C which will launch a WangBang game. The /C parameter can be combined with standard SW parameters. ex: wiwy.com /C -map wiwy_1.map [maps are named wiwyXX, XX from 01 to 09 + 05b & 06b] --------------------------------------------------------- If you are running Windows 98, you should better play in DOS mode because Windows 98 likes to make the game crash. If the game crashes will running under Windows try again in DOS mode, if it still hangs you got a problem... :-) --------------------------------------------------------- Web Pages : http://www.wangsdojo.com/wiwy (WIWY WEBSITE) All available info about WIWY; secret places, level walkthrough, updates and more... http://get.to/yb (my very own homepage) http://www.wangsdojo.com/park (another SW add-on) http://www.dukeworld.com/park ("PARK 4 Duke" add-on) http://get.to/xblast (XBlast - best UNIX game) Mail : wiwy@wangsdojo.com or ybresson@3dportal.com or x-bresse@bluewin.ch Single Player : Yes (of course) Cooperative : Yes Deathmatch : Yes, see below Capture the Flag : No Difficulty : Yes, all 4 New Arts : Yes New Sounds : Yes (thanks A LOT Shoma) Deathmatch Info : maps are named wiwyXX, XX from 01 to 09 + 05b & 06b (ex: wiwy03, wiwy06b) All maps are deathmatch enabled, for up to 8 players, some maps have a "special" setting: - wiwy01,wiwy02,wiwy06 & wiwy06b are "normal" - wiwy03 : deathmatch takes place in the prison - wiwy04 : all start points together in cercle - wiwy05 : rocket-battle ! (a LOT of rochet-launchers) - wiwy07 : lot of railguns, in a unusual environment... - wiwy08 : insane - wiwy09 : insane again ============================================================================ ============================================================================ -- The WIWY Team -- wiwy@wangsdojo.com -- Project author, level designer, artist, weapon artist : Yves Bresson ("x-bresse") ybresson@3dportal.com launch prog : Ben Smit bens@dbn.lia.net 3d sprites artist : Kingomen 110626.2162@compuserve beta testers : Karlheinz Hertel ("derkorl") bubba@baumann-online.net Brad Lessard lessard@recorder.ca Bill Lovan ("Shoma") lovan@oregontrail.net Jonathan Wu ("The Grape") jonthegrape@95net.com Scott Emery ("Caesar") hotzdawg@bellsouth.net Sheri Sleyzak sleyzak@net-gate.com Kristian Stavaas stavaas@geocities.com if you find a BIG bug somewhere in the episode, please report it to: wiwy@wangsdojo.com ============================================================================ ============================================================================ -- Copyright / Permissions -- Authors MAY use these levels as a base to build additional levels, BUT only if non-commercial. If you do use these levels please email me at wiwy@wangsdojo.com . You MAY distribute this episode, provided you include all files, with no modifications. You may distribute this episode in any electronic format (BBS, Diskette, CD, etc) as long as you keep the original zip file intact. -- Where to get this EPISODE -- web: http://www.wangsdojo.com/wiwy http://get.to/yb http://www.home.ch/~spaw1261/shadow/ and on all other good Shadow Warrior sites. ============================================================================ ============================================================================ -- History -- dd.mm.yyyy 19.12.1998: v1.0 demo 04.04.2000: v1.0 BETA FULL VERSION 10.04.2000: v1.0 FULL VERSION Yes, incredible ! WIWY took nearly 2 years to get done... aaah.. that's because I played and designed Half-Life & Team Fortress Classic maps at the same time... see my homepage for more (http://get.to/yb) ============================================================================ ============================================================================ -- Construction -- Base : scratch Build time : nearly 2 years... but real build time must be more like 3-4 monthes I think Editor(s) used : Shadow Warrior Build for the maps / Editart to import new arts. Build "visual info" : no colored ST1 this time difficulty settings : - easy actors are horizontaly shrinked - medium actors are normal sized - hard actors are horizontaly stretched - very hard actors are stretched in both ways Spawning actors are smaller, but the difficulty setting can still be seen. ============================================================================ ============================================================================ -- known problem with the launcher prog (wiwy.com) The launcher is no longer compatible with either of the two UK registered versions of Shadow Warrior. If you have a UK version of Shadow Warrior you can download the original SW.EXE (US version) from the PROASM website at : ftp://venus.dbn.lia.net/users/bens/public/swusa.zip Once you have the original SW.EXE there should be no problem with WIWY. ============================================================================ ============================================================================ That was it... WIWY is my latest and last work for Shadow Warrior, hope you enjoy it. PLEASE SEND ANY COMMENTS YOU MAY HAVE (wiwy@wangsdojo.com) ============================================================================ ============================================================================