Friday October 31, 1997 ------------------------------------------------------------------------- Title :The Becoming Filename :becoming.bsp Author :Scythe [Ray Dahlia] E-mail :raydahlia@earthlink.net Description :A deathmatch level for 2-6 players in a dark, industral setting. Thanks to... :id Ben Morris for Worldcraft Ritual Bluesnews.com Death's Shadow The Forge for all your editing needs :) Alex Manilov (Ranger Base author) inspired the "airlifts". Great map man! Steve Polge for the Reaper bot Trent Reznor /Nine Inch Nails Taskmaster and Bitstream for the cool reviews of my last map. :) Matt Sefton's SPQ Level Heaven Other Levels by the author :Ashes to Ashes -Quake DM (ashes.bsp) ------------------------------------------------------------------------- *Play Info* Single player :Just for study of the layout Deathmatch 2-6 :Recommended! Deathmatch 7-16 :uh....very messy :) *Construction* Build time :2 weeks Editor used :Worldcraft Known bugs :none Compile machine :P-200 32meg Light -extra :145 sec. Vis -level 4 :172 sec. Textures used :Quake.wad Ritual.wad Brushes :459 Entities :287 *Installation* Unzip into the Quake\id1\maps directory (create if necessary}. To launch from the Quake console type: map becoming Copyright 1997 Ray Dahlia Textures are property of id software and Ritual Entertainment. This level may be distributed freely on the internet so long as this unaltered text file remains with it. This level may not be sold on a cd-rom without the written permission of the author. Thanks for trying this map!