=========================================================================== Advanced engine needed : None Primary purpose : No levels included =========================================================================== Title : CopperPal Filename : cupal.wad Release date : December 3, 2025 Author : maxmanium Email Address : [redacted] Other Files By Author : N/A Misc. Author Info : I enjoy customizing the vanilla engine and pushing it as far as it can go. Description : CopperPal is a drop-in replacement for the stock Doom palette. It should be compatible with all WADs that do not change the palette significantly (e.g. Ancient Aliens, BTSX, etc). The goals of CopperPal are: 1. Increase contrast slightly, such that darker areas look better and more color-accurate. It also just makes the colors "pop" a bit more. 2. Modify colors to blend together better such that the COLORMAP is more visually harmonious. The biggest example of the problem (2) aims to solve are the reds (and pinks) in Doom's stock palette -- the darkest red is only about 25% brightness, and as such, becomes brown in the dark, which is very noticeable. Most palette mods simply extend the red ranges to be darker; this does the job, but the contrast is quite harsh on IWAD assets, and, in my opinion, doesn't look too good. It also doesn't solve the same issue that the oranges have. CopperPal solves this by embracing the Doom palette's strength: brown. The reds are gradually hue shifted towards a slight orange, and desaturated very slightly. The browns themselves are saturated and red-shifted a bit. This results in a much more pleasant color blend that looks a lot nicer and less abrupt than Doom's stock COLORMAP. The orange-shifting of dark reds also consequentially benefits the oranges as well. Additional Credits to : esselfortium, for sharing information on how to construct the 32in24/BTSX radsuit palette from scratch. Thanks to Elliott Z. Gemson on the Freedoom discord server for the name. =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM / DOOM2 Map # : N/A Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : N/A * Construction * Base : Doom PLAYPAL Build Time : 3 weeks Editor(s) used : GIMP, SLADE, Photopea (for radsuit palette) Known Bugs : N/A May Not Run With : N/A Tested With : N/A * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.