=========================================================================== Advanced engine needed : None Primary purpose : Single play =========================================================================== Title : Doom Roots Filename : ROOTS.WAD Release date : December 21, 2024 Author : Daniel Lemos Email Address : [redacted] Other Files By Author : New World 1 and 2, ReMod, Quarantine, Impy Vendetta, OmniDoom, NeoDoom and Final NeoDoom Misc. Author Info : Pianist and Undergrate Music Professor at Federal University of Maranh�o, Brazil Description : Doom guy came back to Phobos, looking for another source of invasion on UAC. The last received message warns that an unsuceeded experience with a new technology called "teleportation" opened a paralel gate to Inferno. This is a replacement for classic Doom 1 episode with seven maps, using only textures from both shareware Doom and Doom 2. Map design is vanilla, and may run in any source port (it's tested with LZDoom). Additional Credits to : The support from BrDoom Community, which is still active through a WhatsApp group. =========================================================================== * What is included * New levels : 7 (seven) Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom Map # : E1M1; E1M4 to E1M9 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Three weeks Editor(s) used : Ultimate Doom Builder, Slade, MuseScore Tested With : Original doom.exe version 1.9; Fast Doom for DOS; LZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.moddb.com/members/danlemos