===========================================================================
Archive Maintainer      :
Update to               :
Advanced engine needed  : Zdoom
Primary purpose         : Single play
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Title                   : Doom 2: Reimagined
Filename                : D2R.WAD
Release date            : 6-16-12
Author                  : Leon
Email Address           : rated_rko2009@hotmail.com
Other Files By Author   : 
Misc. Author Info       : 


Description             : A reimagination of levels MAP 01 to MAP 07 of
                          DOOM II by me


Additional Credits to   : GreyGhost
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* What is included *


New levels              : 7
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None




* Play Information *


Game                    : DOOM2
Map #                   : Map01 to Map07
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented




* Construction *


Base                    : New from scratch
Build Time              : 1 Week
Editor(s) used          : DoomBuilder, Slade
Known Bugs              : None Known
May Not Run With...     :




* Copyright / Permissions *


Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *


The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors


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DOOM II Reimagined by Leon

My goals in this was to:

Create lvels with similaities to the earlier levels of Doom II by ways such as,
Similar difficulty setting, similar introduction of Monsters, similar weapons,
similar textures and similar amount of secrets.

I always created the exits to the levels of Doom II by W1 Exit as I wanted to
show the links of each level to adhere to the storyline. NOTE: Secrets and
Monsters will not be located past the exit door. 

It includes different difficulty settings for each level. 

Thank you to Grey Ghost for all your help :)

Enjoy.