===========================================================================
Advanced engine needed  : Limit Removing Port
Primary purpose         : Single\Coop Play
===========================================================================
Title                   : Citadel of mental abstraction: a Chris Wright 
			  Tribute?
Filename                : dai-cjwt.wad
Release date            : 
Author                  : Walter "Daimon" Confalonieri
Email Address           : daimon.italia983@gmail.com
Other Files By Author   : A lot, some good, some bad
			  

Misc. Author Info       : I love spamming stupid videos on zdoom forums,
			  making cutie amateur maps and wasting my time
			  on yotube and facebook.

Description             : Ok, this is another tribute map for a mapper which
			  marked this year, as like as gama-dm 
			  (gamarra) and ruba's daffieduk.wad remake, this 
			  time our champion is the unstoppable speedmapper
			  Chris Wright. I made this following his own 
			  mapping canons (abstract theme, lots of curve 
			  linedefs,  usage of almost every texture 
			  in doom 2 stock) 
			  and adding few stuff of my mapping style.

			  By the way, this is a city style map sets in
			  the half of the mountains.... enjoy it.
			  

Additional Credits to   : ID, for the fancy game!
                          My family
			  Chris Wright for inspired me making this map
			  other people i forgot to mention
			  
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM 2
Map #                   : MAP01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from Scratch
Build Time              : 21 days, more than less
			  
Editor(s) used          : Doombuilder X, Doombuilder 2, ZDBSP
Known Bugs              : visplane overflow encoutered in chocolate
			  doom.
May Not Run With...     : vanilla doom2.exe, chocolate doom
Tested Whit		: chocolate doom 1.21, skulltag 0.97d2,
			  prboom 2.5.0


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
NO modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors