===========================================================================
Archive Maintainer      : 
Update to               : DarkWeb.wad
Advanced engine needed  : Boom-compatible
Primary purpose         : Single Player
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Title                   : Dark Web
Filename                : DarkWeb.wad
Release date            : 5/11/23
Author                  : Powerlord
Email Address           : [redacted]
Other Files By Author   : None yet
Misc. Author Info       : Bruh gamer gaming

Description             : After a brief stint of amateur efforts in 2016,
			  I reintegrated in doom builder and, with the help
			  of the community, put together this quick moody
			  map in a week. Just a rather modest map to get
			  back into the groove with a focus on things I
			  struggled with in the past (large open areas,
			  chaotic combat, lack of lighting, bloated maps.)
			  I'm quite happy with the result, and I hope you
			  enjoy the brisk run through this broken down MAP
			  02-type base. FYI, the name dark web comes from 
			  the main structure in the final room, which is 
			  the first sector I drew on the floor plan!
			  Updated to fix some HOMs, add a secret, and
			  slightly increase the light level (begrudgingly)
			  

Additional Credits to   : Wallabra for the track "Vindication" from their
			  GusMus modern doom 2 music replacement pack.
			  (https://www.doomworld.com/vb/thread/100433)

			  Mtpain27 for the Dean of Doom series finally
			  getting me to brush off the editor again.

			  Jimmy paddock, DavidxNewton, and the doom
			  community at large for eagerly helping and
			  assisting anybody and everybody get into Doom.

			  ID, as always.
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* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : About a week
Editor(s) used          : Ultimate Doom Builder, Slade 3
Known Bugs              : Some HOMs seemed to randomly happen in prboom,
			  I believe I fixed them but due to their random
			  nature there's a small chance they'll show up in
			  software renderers.
May Not Run With        : DOOM2.EXE
Tested With             : GZDoom v4.11, PrBoom+ 2.6.2



* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.