===========================================================================
Advanced engine needed  : MBF21
Primary purpose         : Single play
===========================================================================
Title                   : House of Dead Skin
Filename                : DeadSkin.wad
Release date            : 07 Sept 2024
Author                  : ivymagnapinna
Email Address           : [redacted]
Other Files By Author   : Forsaken Compound, Stone Flower, contributions to
			  Synami's Countdown to Death
Misc. Author Info       :3

Description             : Large single map with a predominantly beige texture theme,
			  set in an abstract beige facility built into abstract
			  beige caves. There's a mix of incidental/ambush combat,
			  exploration, and larger setpiece fights some of which are
			  infighting-based. Much of the map is optional if you're
			  not going for completion and there's plenty of content
			  to be found in the secrets. 10X10 and Stardate 20X6 were
			  my main inspirations.

Additional Credits to   : midis:
		          title----------egypt.mid by Ribbiks
			  inter----------Save Room theme from Resident Evil
			  MAP01----------"Satyr's Ear (Extended)" by Ribbiks
			  MAP02----------depths.mid by Ribbiks

			  textures from cc4-tex/32-in-24-tex_v2
			  (black sludge textures from SD20X7)
			  TITLEPIC/INTERPIC by Insane_Gazebo
			  (w/ edits from me)
			  status bar by Ludi
			  thanks to taviow, I_G and Ludi for playtesting!
===========================================================================
* What is included *

New levels              : 2
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : UMAPINFO lump
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Map #                   : MAP01-02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : N/A
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~2 months
Editor(s) used          : UDB, Slade 3, Krita 
Known Bugs              : isopods, millipedes, weevils, moths...also slime trails
May Not Run With        : non-MBF21 compatible anything
Tested With             : DSDA-Doom, GZDoom (thanks I_G!)



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: doomworld.com
FTP sites: