===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Declaring New Apocalypse
Filename                : DNA.wad
Release date            : 08/06/22(dd/mm/yy)
Author                  : Kan3
Email Address           : [redacted]
Other Files By Author   : Threshold of Pain Redone
                          The Mansion Redone
Misc. Author Info       : Psx Doom and Doom 3 enthusiast

Description             : This is my first ever pwad, but despite that, I'm
                          really proud of it, cause I ended up making exactly
                          what I had in mind when I started this project.
                          
                          I know there's no need for lore in Doom, but just
                          to give you something for contest purposes:
                          "You got yourself captured by the demons legion
                          (while you were asleep, drunk or taking a c**p,
                          whatever), so, with the hell's greatest menace
                          caged, the demons tried to rise again, lead by the
                          4 horsemen of apocalypse and the Beast.
                          It is your duty to escape that dirty jail and stop
                          their advance and destroy their leaders."
                          
                          The player will travel though prisons, rifts,
                          mazes, fortresses, graveyards, sewers, factories,
                          labs, Hell, libraries, all to chase down (or be
                          chased down) by new stronger demons and bosses,
                          using new powerful weapons and powers.
                          
                          �The wad presents 13 levels (11 + 2 secrets), a Hub
                          (reachable by beating the final level or just by
                          entering the 3rd episode), from where you can play
                          all of the levels pistol starting (actually fist
                          starting) and go to a "testing area", and a secret
                          wave based arena.
                          �There's a little "relic hunt" system (get all of
                          them to get to the secret arena).
                          �Most vanilla weapons have been modified to better
                          suit what I have in mind. 
                          �There are a couple of new progression and secrets
                          mechanic (not too fancy stuff).
                          �I added a new hard skill level, for the adrenaline
                          enjoyers.
                          
                          I basically used all of the trickery of UDMF format
                          and ZDoom features, so I'm quite sad to say that
                          this thing is (quite surely) only compatible with
                          GZDoom (4.7.1), but you won't regret it, trust me!
                          Another quite sad note, is that this monstrosity
                          won't be compatible with any mod that changes
                          vanilla monsters and weapons (It can run, sure, but
                          some script will definitely break).
                          
                          That said, sit down, take a deep breath and enjoy
                          this heavy paced, hard hitter, atmospheric wad! 

Additional Credits to   : Apocalypse (psx game) and Doom 3, from which I got
                          some inspirations for themes, bosses and some
                          levels.
                          
                          DavidxNewton, that inspired me to start mappping.
===========================================================================
* What is included *

New levels              : 13 + 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Monsters, Decorations, Weapons, Powerups, Skill
                          level
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01-Map13
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~1 year and a half
Editor(s) used          : UDB, Slade3, Paint.net
Known Bugs              : -Breakable glass won't spawn glass shards.
                          -Spider Mastermind can get stuck in map08
May Not Run With        : Anything but GZDoom
Tested With             : GZDoom 4.7.1


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.doomworld.com/forum/topic/122225-final-releasedeclaring-new-apocalypse-13-maps-4-bosses-and-a-lot-more/
           
           https://www.mediafire.com/file/w1qh8zrx6ae9pq0/DNA.rar/file