===========================================================================
Primary purpose         : Single play
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Title                   : Darkest Room
Filename                : Droom.wad
Release date            : 14/07/2019
Author                  : Paolo M. aka Paul977
Email Address           : [redacted]
Other Files By Author   : Cursedt.wad, Disciples of Darkness, Night Town, Black Room, The Secret Energy
Misc. Author Info       : Doom fan

Description             : Boom compatible (cl9) single level for Doom 2. Tech-bases installed into black, gray and green caverns.
                          This map is designed to be difficult (harder then my previous maps). 
                          I suggest to start on HMP and, eventually, give UV a try when you know well the map.

Additional Credits to   : id Software and the authors of DB2, SLADE 3, WhackEd4. 
                          Ribbiks for creating the low life green cybers presents in this map, which I taked from                                                  finely_crafted_fetish_film.wad.
                          Mechadon for the sky textures (check Additional Resources below for a full list of all the textures used).
                          FanTazTiCxD, seed, WH-Wilou84, Suitepee, gaspe, koren, NoisyVelvet from Doomworld for playtesting and imputs.

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* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes (Title screen - TNT Evilution map 6 music track,
                               Intermission - Doom intermission music track,
                               Soundtrack   - "Misty Menace" from the game "Donkey Kong Country". This music track is also used in the                                  amazing map Darkwave24.wad)
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map 01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes. HMP is the default difficulty


* Construction *

Base                    : New from scratch
Build Time              : Hours
Editor(s) used          : Doom Builder 2, SLADE 3, WhackEd4
Known Bugs              : -
May Not Run With        : Chocolate doom, Crispy doom
Tested With             : PrBoom+-2.5.1.4, GZDoom


* Additional Resources *

- cc4-tex.wad, GOTHICTX.WAD, aa-tex.wad, box o skies, Bloodstain, Alien Vendetta, Speed of Doom. 

- Credits list:

-- NiGHTMARE
-- Espi
-- Eriance
-- Fredrik Johansson
-- Janitor
-- DaGGeR
-- Ola Bjorling
-- Vader
-- XDelusion
-- esselfortium
-- RottKing
-- Nuxius
-- Afterglow
-- AgentSpork
-- RottKing
-- Enjay
-- Huy Pham
-- SargeBaldy
-- Tormentor667
-- The GothicDM Team
-- The Requiem Team
-- The Eternal Doom Team
-- id Software
-- Raven Software
-- Rogue Entertainment
-- 3D Realms Entertainment
-- LucasArts
-- H. R. Giger (converted by Stephen Renton)

- Alien Vendetta team
- Speed of Doom team, Joshy and Darkwave0000
- Pavel Tvrzník (Pipicz) of Bloodstain
- Ancient Aliens team

- This PWAD contains select texture(s) and flat(s) that can originally be found
in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said
flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The
ORIGINAL GothicDM(2).ZIP can be found at the idGames Archives. Each said PKZIP
archive contains thirty-two professional quality levels and music.
Found at your favorite idGames FTP mirror:
idgames/levels/doom2/deathmatch/megawads/gothicdm.zip
idgames/levels/doom2/deathmatch/megawads/gothic2.zip


# Credits goes to all the authors of the textures used in this wad.

* Copyright / Permissions *

This work is licensed under the Creative Commons
Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a
copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/

You are free to copy and redistribute the material in any medium or format.
If you do so, you must give appropriate credit, provide a link to the
license, and indicate if changes were made. You may do so in any reasonable
manner, but not in any way that suggests the licensor endorses you or your
use. You may not use the material for commercial purposes. If you remix,
transform, or build upon the material, you may not distribute the modified
material.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors