===========================================================================
Advanced engine needed  : Boom compatible
Primary purpose         : Single play
===========================================================================
Title                   : Down Under
Filename                : DUNDER.wad
Release date            : 06/21/24
Author                  : EduardoAndFriends
Email Address           : [redacted]
Other Files By Author   : Grime, Relic, Deep Breath, Machine Men, Morituri Te Salutant.
Misc. Author Info       : I make maps and Doom content on YouTube. Check it out, eh.

Description             : 12 speed-mapped Boom compatible levels (-cl 9) restricted to 500 linedefs (except for map12). Explore a desert base and the centre
			  of the Earth with a banging soundtrack drawn from various Sonic games. Quick and breezy Doom.

Additional Credits to   : 

Testers: Biodegradable, Vytaan, and Dread Wanderer. Various folks on Doomworld who tested in open beta.
Textures / sprites: Ola Bjorling (ukiro), Squonker Team, Raven Software, GothicTX, Bri, skillsaw.
Music: All sourced from various Sonic the Hedgehog games except where noted. Predominantly SRB2.

Map01 Scrap Brain Zone
Map02 Egg Rock Zone
Map03 Oil Ocean Zone
Map04 Lava Reef Zone
Map05 Granite Lake
Map06 Black Hole
Map07 Labyrinth Zone
Map08 Deep Sea
Map09 Nimbus Ruins and Diamond Blizzard
Map10 Castle Eggman
Map11 Perfect Chaos
Map12 Techno Hill
Map13 Down Under by Men At Work

Title - Scrap Brain Zone Remix
Intermission - Waltzing Matilda (traditional)
Text screen - Falcon from Hexen
===========================================================================
* What is included *

New levels              : 12 + 1 Thank You Map
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : No
Other files required    : N/A


* Play Information *

Game                    : DOOM2
Map #                   : 01 - 13
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 month on and off. 7 months to get around to shipping.
Editor(s) used          : SLADE3, Ultimate Doom Builder, GIMP 2.10.
Known Bugs              : N/A
May Not Run With        : Anything not Boom compatible (-cl9)
Tested With             : GzDoom 4.10.0, DSDA 0.27.5, Woof 14.5.0



* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text
file, with no modifications.  You may distribute this file in any
electronic format (BBS, Diskette, CD, etc) as long as you include
this file intact.  I have received permission from the original
authors of any modified or included content in this file to allow
further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors