===========================================================================
Advanced engine needed  : Boom-compatible
Primary purpose         : Single play
===========================================================================
Title                   : Darkest Wave
Filename                : dwave.wad
Release date            : 2023/7/1
Author                  : Nefelibeta
Email Address           : [redacted]
Other Files By Author   : Dark Resolution 2008 part II, Dark Plutonia
Misc. Author Info       : KeKFlip

Description             : 3 hard/combat puzzle speedmaps made for Doom II
                          inspired by Death-Destiny/Darkwave stuff. Try
                          HNTR/HMP if that's not your cup of tea.

Additional Credits to   : Speed of Doom for textures, a bunch of wads for
                          midis. See more in dwave_info.wad
===========================================================================
* What is included *

New levels              : 3 (+1 anti-underhalls map)
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : Map01 - Map03
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~
Editor(s) used          : Ultimate Doom Builder, mspaint, Slade 3
Known Bugs              : I dunno
May Not Run With        : Anything that doesn't support boom for whatever
                          god-forsaken reasons
Tested With             : DSDA-Doom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors