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Note to maintainer      : Update /levels/Doom2/Ports/d-f/eagles02.zip to
                          this version, please
Advanced engine needed  : Boom
Primary purpose         : Single play
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Title                   : Eagle Speedmapping Session 2 - King Double
Filename                : eagles02.wad
Release date            : 8th May 2017 (v1.1 xth April 2022)
Authors                 : DoomLover234 / NaZa (project lead)
			  AnonimVio
			  Bioshockfan90
			  bonnie
			  everennui
			  Forli
			  NEANDERTHAL
			  NecrumWarrior
			  Pinchy
			  StormCatcher.77
			  Suitepee
			  Surreily
			  Walter Confetti
Email Address           : [redacted] (NaZa's email)
Misc. Author Info       : Second Eagle Speedmapping Sessions!
Description             : In this session, 14 maps were made, the themes being:
                          - Knee-Deep in the Dead - Techbases, starbases
			  - The Shores of Hell - techbases warped by Hell
			  - Inferno - hellish environments
			  And a bonus theme - map must have less than 750
			  vertex.
Credits to              : First and foremost, all of the mappers who have
                          participated and made this session an overall success.
                          id Software for making the game we all love and play
			  the people who made Doom Builder 2 and XWE & Slade3...
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* What is included *

New levels              : 14
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP14
Single Player           : Designed for
Cooperative 2-4 Player  : Nope
Deathmatch 2-4 Player   : Nope
Difficulty Settings     : Depends from map to map?

* Construction *

Base                    : New from scratch
Build Time              : 2 hours + 1 additional hour for the 
		          ambitious freaks
Editor(s) used          : Doom Builder, XWE, Slade 3
Known Bugs              : I guess none. MAP07 just behaves brokenly.
May Not Run With        : Vanilla, Chocolate, Crispy Doom...
Tested With             : PrBoom-plus 2.5.14., ZDoom 2.8.1


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
                              
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* Maplist *

MAP01: Recontamination Area
Author: Forli
Build Time: 2 hours
Music: "Dark Halls" by Robert Prince
Themes: Knee-Deep in the Dead

MAP02: Sandy and the Nuking Machine
Author: Walter confetti
Build Time: 3 hours
Music: "B.Y.O.B." by System of a Down, MIDI conversion
Theme: The Shores of Hell, >750 vertex

MAP03: Derivatives
Author: NecrumWarrior
Build Time: 3 hours
Music: "March of the Fire Ants" by Mastodon
Themes: The Shores of Hell, >750 vertex

MAP04: Ur-Anus Lab 
Author: DoomLover234 (NaZa)
Build time: 2 hours 15 minutes
Music: "Lemon Chilllllllllllllllll" by Lee Jackson
Theme: The Shores of Hell, >750 vertex

MAP05: Quick Corruption
Author: Forli
Build time: 2 hours 15 minutes
Music: "Rock the Building" by Jamie Robertson
Themes: The Shores of Hell, >750 vertex

MAP06: Morenka Sweet Night
Author: AnonimVio
Build time: 1 hour
Music: "Maniac" by Michael Sembello (seq. unknown)
Theme: The Shores of Hell, >750 vertex

MAP07: Quick Tim
Author: NEANDERTHAL, various fixes by NaZa
Build time: 2 hours 24 minutes
Music: no custom midi
Themes: Inferno, >750 vertex

MAP08: A Handful of Chicken Wings
Author: everennui
Build time: 3 hours 18 minutes
Music: "Window" by Stuart Rynn
Theme: Inferno, >750 vertex

MAP09: Doom in a Nutshell (and Poorly Executed)
Author: Surreily
Build time: 2 hours and 1 minute
Music: "Hiding the Secrets" by Robert Prince
Themes: Knee-Deep in the Dead, The Shores of Hell, Inferno, >750 vertex

MAP10: Hellstar
Author: Pinchy
Build time: 1 hour 30 minutes
Music: "i dont want to look in the dark for demons" by jmickle66666666
Theme: Inferno, >750 vertex

MAP11: The Search for God
Author: Suitepee
Build time: 2 hours 30 minutes
Music: "Deep Into The Code" by Robert Prince
Themes: Inferno, >750 vertex

MAP12: Speedmap #05
Author: StormCatcher.77
Build time: 2 hours 20 minutes
Music: "Contemplate" by Hellish Godzilla
Theme: Inferno

MAP13: A Pound of Spaghetti
Author: bonnie
Build time: 3 hours 5 minutes
Music: "Lazuli" by Supper
Themes: Inferno, >750 vertex

MAP14: Temple of Heck
Author: bonnie
Build time: 3 hours
Music: from MAP10: Research Facility from Dark Covenant
Theme: Inferno

Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann
		     Sebastian Bach, converted to MIDI by DoomLover234 / NaZa
Title MIDI - "A Bach-Styled Polyphony" by DoomLover234 / NaZa
Read-Me MIDI - "Step Closer" by DoomLover234 / NaZa
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