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Note to maintainer      : Update /levels/Doom2/Ports/d-f/eagles03.zip to
                          this version, please
Advanced engine needed  : Boom
Primary purpose         : Single play
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Title                   : Eagle Speedmapping Session 3 - Third on the 3rd
Filename                : eagles02.wad
Release date            : 3rd June 2017
Authors                 : DoomLover234 (project lead)
			  Big Ol Billy
			  bzzrak
			  dl_simc
			  elmle
			  everennui
			  Forli
			  NuclearPotato
			  Walter Confetti
Email Address           : [redacted] (NaZa's email)
Misc. Author Info       : Third Eagle Speedmapping Sessions!
Description             : The Eagle Speedmapping Sessions' goal is to
			  make maps within a 2 (in practice 3) hour limit.
			  In this session, 8 maps were made, and the themes 			 	                                 were:
                          - Only use walkover triggers
                          - 70 monsters at most
                          - No ammo or weapons except plasma gun and energy
                            cells
			  And a bonus theme:
                          - health is only present via health bonuses.
Credits to              : id Software for making the game we all love and play
			  the people who made Doom Builder 2 and XWE...
			  (yes I use XWE, kill me) and all of the mappers

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* What is included *

New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP08
Single Player           : Designed for
Cooperative 2-4 Player  : Nope
Deathmatch 2-4 Player   : Nope
Difficulty Settings     : Depends from map to map?

* Construction *

Base                    : New from scratch
Build Time              : 2 hours + 1 additional hour for the 
		          ambitious freaks
Editor(s) used          : Doom Builder, XWE
Known Bugs              : None
May Not Run With        : Vanilla. Chocolate, Crispy Doom...
Tested With             : PrBoom-plus 2.5.14., ZDoom 2.8.1.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
                              
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* Maplist *

MAP01: Plasma Plus Two Crates with Monsters
Author: dl_simc
Build Time: 2 hours 20 minutes
Music: TNT Evilution, MAP02
Themes: all four

MAP02: Cloaca
Author: Walter confetti
Build Time: 1 hour 30 minutes
Music: Track 2 from Chip's Challenge
       by Robert Vieira and Alex Rudis
       arranged by Doomkid
Theme: Walkable trigger lines, health potions, >70 monsters

MAP03: Life at the Outpost
Author: NuclearPotato
Build Time: 2 hours
Music: "Death Mask" by Lippeth
Themes: Plasma gun, >70 monsters

MAP04: Unexplainably Unexplorable 
Author: bzzrak
Build time: 2 hours 30 minutes
Music: "Goin' Down the Fast Way" by Lee Jackson
Theme: Plasma gun, >70 monsters, health potions

MAP05: Big Green
Author: Everennui
Build time: 2 hours 7 minutes
Music: Big Blue (Bluegrass version)" from F-Zero
       by Yumiki Kanki and Naoki Ishida
       bluegrass version arranged by unknown
Themes: all four

MAP06: Panopt-Icon
Author: Big Ol Billy
Build time: 2 hours 50 minutes
Music: default
Theme: all four

MAP07: Blue Plasma Yellow Skulls
Author: Forli
Build time: 2 hours 30 minutes
Music: "Kitchen Ace (And Taking Names)" by Robert Prince
Themes: all four

MAP08: Dreams in the Ghetto
Author: Elmle
Build time: 2 hours 46 minutes
Music: default
Theme: Plasma gun, 70 monsters

Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann
		     Sebastian Bach, converted to MIDI by DoomLover234 / NaZa
Title MIDI - "A Bach-Styled Polyphony" by DoomLover234 / NaZa
Read-Me MIDI - "Step Closer" by DoomLover234 / NaZa
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