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Advanced engine needed  : Boom
Primary purpose         : Single play
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Title                   : Eagle Speedmapping Session 4 - Four Square!
Filename                : eagles04.wad
Release date            : 10th July 2017
Authors                 : DoomLover234 (project lead)
			  everennui
			  Forli
			  Surreily
			  Walter Confetti
Email Address           : [redacted] (DoomLover234's new email)
Misc. Author Info       : Fourth Eagle Speeedmapping Sessions
Description             : The fourth Eagle Speedmapping Sessions' goal was to
			  make maps within a 2 (in practice 3) hour limit.
			  Five maps were made, and the themes were:
                          - No possesed humans
			  - 1024x1024 playable area limit
			  - No ammo except berserk
			  Plus a bonus theme for the chaps (everyone) who showed 
			  up for the final round: 
			  - Map must be centered around lava!
Credits to              : id Software for making the game we all love and play
			  the people who made Doom Builder 2 and XWE...
			  (yes I use XWE, kill me) and all of the mappers

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* What is included *

New levels              : 5
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (map titles)
Demos                   : No
Other                   : MAPINFO


* Play Information *

Game                    : Doom2
Map #                   : MAP01 - MAP05
Single Player           : Designed for
Cooperative 2-4 Player  : Nope
Deathmatch 2-4 Player   : Nope
Difficulty Settings     : Depends from map to map?

* Construction *

Base                    : New from scratch
Build Time              : 2 hours + 1 additional hour for the 
		          ambitious freaks
Editor(s) used          : Doom Builder, XWE
Known Bugs              : I guess none.
May Not Run With        : Vanilla. Chocolate, Crispy Doom...
Tested With             : PrBoom-plus 2.5.14., ZDoom 2.8.1.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
                              
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* Maplist *

MAP01: Up Then Down
Author: Everennui
Build Time: 3 hours 1 minute
Music: Metal Warrior "Battle 5"
Themes: No possesed humans

MAP02: Hell's Oven
Author: Forli
Build Time: 2 hour 30 minutes
Music: "Dark Halls" by Robert Prince, Doom E1M3
Theme: No possesed humans and lava-centered

MAP03: A Beginner's "Decent" Slaughter
Author: DoomLover234
Build Time: 2 hours 20 minutes
Music: Heretic E2M3 theme by Kevin Schilder
Themes: All four

MAP04: You Flip Switches And Go Down
Author: Surreily
Build time: 2 hours
Music: Heretic E1M9 theme by Kevin Schilder
Theme: All four

MAP05: Initial S(in)
Author: Walter Confetti
Build time: 1 hour 41 minutes
Music: "Burning Up For You" by Initial D, sequenced by Tsu Ryu
Themes: 1024x1024 limit, no possesed, lava-centered

Intermission MIDI - "Three-Part Invention No.11 in G minor BWV 797" by Johann
		     Sebastian Bach, converted to MIDI by DoomLover234
Title MIDI - "Random Midi" #437" by DoomLover234
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