===========================================================================
Advanced engine needed  : Boom compatible
Tested with             : PrBoom-Plus 2.5.0.1
Primary purpose         : Single play
===========================================================================
Title                   : Eternal Memories 1
Filename                : em116.wad
Release date            : May 7, 2010
Author                  : TimeOfDeath (Chris Balch)
Email Address           : thelastbreathofthedying@yahoo.com

Other Files By Author   : Drown in Blood (dib28a) map01,03,04,05,09,22,23,
                                                     26,27,28
                          2sector map07
                          sloth
                          rjsloth
                          masterjumps map06 (co-author)
                          SMEDLEY
                          SQUANE
                          chips19 (Chip's Challenge remake)
                          FLANAGAN
                          dekutree (Zelda remake)
                          LOINK
                          TOM19
                          sloth0409
                          uuhhtod
                          SLUT (Half-Life Decay remake)
                          BUMP
                          av20 from memory

Misc. Author Info       : 27 years old
                          myspace.com/timeofdeath
                          timeofdeath.wrvids.com
                          youtube.com/timeofdeath
                          video.yahoo.com/people/5525124
                          mariokart64.com/smknonnbt/chrisbalchntsc.htm
                          mariokart64.com/smk/profile.php?pid=191

Description             : 17 small maps made from memory, based on areas
                          from TeamTNT's Eternal Doom 3. Some stuff is
                          intentionally different, while other stuff is an
                          error in memory. Looking at the eternall maps in
                          an editor or in-game wasn't allowed. I played
                          eternall a lot a few years ago and each map once
                          casually about a month before starting the wad.


Additional Credits to   : id Software -
                          Authors of the programs I use -
                          TeamTNT for Eternal Doom and retres.wad -
                          Rich Nagel for Eternal Doom music -
                          Creaphis for the mapping from memory idea -
                          myk for dehacked help -
                          vdgg and gggmork for recording demos -
===========================================================================
* What is included *

New levels              : 17
Sounds                  : No
Music                   : from eternall.wad
Graphics                : sky and trees from eternall.wad
Dehacked/BEX Patch      : Yes
Demos                   : Included in zip


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-15, 31, 33
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch, based on eternall.wad
Build Time              :
Editor(s) used          : Doom Builder 1.68
Known Bugs              :
May Not Run With...     :


* Copyright / Permissions *

Authors MAY use these maps as a base for modification, as long as
you give credit.

You MAY distribute this file for free, provided you include this text file,
with no modifications.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://timeofdeath.wrvids.com