===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single
===========================================================================
Title                   : Father's Day Insanity 2019
Filename                : FDI2019
Release date            : 6-10-2019
Author                  : mArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other wads are in this playlist:
                          https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8

Description             : Since Dadda Day is approaching, I made a sequel to Mother's Day Insanity 2019.
                          It is titled "Father's Day Insanity 2019." The music is "Pushing Onwards"
                          from VVVVVV. Good luck trying to survive because I made it hard. 

Additional Credits to   : IDSoftware for Doom II (and Doom 3 sound for the cyberdemon wake-up).
                          Paul Debruyne for the Ancient Aliens sound effects (plasma, elevators, doors,
                          powerups).
                          Demonologist for the rocket and player pain and death sound effects
                          General Rainbow Bacon (for creating Slaughterfest).
                          Zachary Stephens for the Slaughterfest 3 resources 
                          Community Chest 4 team for the cc4-tex.
                          Authors of Deus Vult 2 (for the sunglasses on Doom Guy's face)
                          Squadron 417 for BFG and explosion sounds
                          
                                                    
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes (go on YouTube and look them up)
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1 and 2 (2 is the intermission level)
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 3 days
Editor(s) used          : GZDoom Builder, Slade
Known Bugs              : Not that I know of. If anything comes up, be sure to contact the author listed in
                          this file.  
May Not Run With        : Source ports known to have issues with it.
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors