===========================================================================
Advanced engine needed  : Boom-compatible
Primary purpose         : Single play
===========================================================================
Title                   : Firebox
Filename                : firebox.wad
Release date            : January 5th 2021
Author                  : JohnSuitepee
Email Address           : [redacted]
Other Files By Author   : "The Search for God" (map 11) in Eagle Speedmapping
                          Session 2.
Misc. Author Info       : Hates Revenants.

Description             : The general theme of the map is an E2/Downtown
                          inspired map that takes place in a warehouse full
                          of boxes, which might have a few hellish problems
                          with it. I will leave it up to whomever decides to
                          play this to figure out the general gameplay
                          gimmick of the map that totally isn't inspired by
                          SIGIL or anything.

Additional Credits to   : AD_79, Bridgeburner56, DaveTheDaring, LordMisfit,
                          tourniquet, lots of people in my Twitch community!
                          (you know who you are)
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 2 months
Editor(s) used          : Ultimate Doom Builder, SLADE
Known Bugs              : Some minor texture alignment issues, which only
                          kakhome noticed honestly. ;)
May Not Run With        : Non Boom-compatible ports
Tested With             : PRBoom 2.5.5.1, GZDoom v4.5.0


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://mega.nz/file/jAhGUJwa#LpH5sy1V3tHk_1HXLzLruaGsr2jNYwh6CgcOSG6NSZI