===========================================================================

Archive Maintainer      : Fixed a bug that made getting to the exit switch

                          impossible

Advanced engine needed  : GZDoom

Primary purpose         : Single play

===========================================================================

Title                   : The Fortress of Lucifer

Filename                : flucifer.wad

Release date            : 14/12/15

Author                  : Nambona890

Email Address           : poopyshooty6@gmail.com

Other Files By Author   : Mostly Terry WADs.



Description             : Yes, I know you're gonna take one look at my name

                          and automatically assume this is going to be a

                          Terry WAD, but no need to be paranoid though. This

                          is just a short little slaughtermap that I put

                          together in about 5 months, most of that time being

                          me forgetting it even existed because I was doing

                          other things like SMW hacking. So enjoy this

                          dynamic-light-abuse-fest!



Additional Credits to   : Jazz Jackrabbit for the music, GothicDM for 99% of

                          the textures.

===========================================================================

* What is included *



New levels              : 1

Sounds                  : No

Music                   : Yes

Graphics                : Yes

Dehacked/BEX Patch      : No

Demos                   : No

Other files required    : None





* Play Information *



Game                    : Doom

Single Player           : Designed for

Cooperative 2-4 Player  : Player starts only

Deathmatch 2-4 Player   : Player starts only

Other game styles       : None

Difficulty Settings     : Not implemented





* Construction *



Base                    : New from scratch

Build Time              : 5 Months (most of it being doing literally nothing

                          on the WAD)

Editor(s) used          : GZDoom Builder and Slade 3

Known Bugs              : Haven't found any, but if there are any, just let

                          me know by either email or the reviews section.

May Not Run With        : Any non-ZDoom based ports, any ZDoom ports that

                          don't support OpenGL or user variables.

Tested With             : GZDoom 2.1





* Copyright / Permissions *



Authors may NOT use the contents of this file as a base for modification or

reuse.  Permissions have been obtained from original authors for any of their

resources modified or included in this file.



You MAY distribute this file, provided you include this text file, with no

modifications.  You may distribute this file in any electronic format (BBS,

Diskette, CD, etc) as long as you include this file intact.  I have received

permission from the original authors of any modified or included content in

this file to allow further distribution.



* Where to get the file that this text file describes *



The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors