===========================================================================
Primary purpose         : Single play and Multiplayer
===========================================================================
Title                   : Fractured Worlds
Filename                : FW.wad
Release date            : 19/10/2021
Author                  : Nirvana
Email Address           : [redacted]
Other Files By Author   : Breathless, Entropy, maps in Haste, Flotsam, Mayhem Purple/Orange etc.

Description             : Fractured Worlds is a collection of 8 blue/cyan Boom compatible (cl9) maps, spanning
                          a wide variety of themes and presenting some challenging set piece encounters and
                          incidental combat. There are some large and small maps, and each one contains a secret
                          fight, accessible by finding the hidden purple keycard in each level. There are 6 maps
                          by me (7 including the anti-Underhalls map at the end) and 2 secret maps by Scotty and
                          Insane Gazebo, taking the map 31 and 32 slots respectively. Maps jump from tech gardens
                          and deep caverns to grand neo-gothic architecture and abstract void spaces. 

Additional Credits to   : Insane_Gazebo for the titlepic
                          Scotty for the HUD
                          Ribbiks for help with the palette, dehacked, extending midis and help with compiling
			  Carol for putting up with the endless hours of Doom talk and midi testing...          

                          My playtesters:
                          Ancalagon, Insane Gazebo, Ribbiks, Zzul, Nevanos, Tourniquet, Daerik, Loveless, Riff,
                          No Reason, Bridgeburner, Lucky_Edie
				
			  Extra credits for midis/textures/sprites etc. are located in a lump in the wad
===========================================================================
* What is included *

New levels              : 9
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO, DECORATE
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-07, MAP 31, 32 (16 same as MAP07)
Single Player           : Yes
Cooperative 2-4 Player  : Yes. Multiplayer is mostly designed for respawning items, with attention to respawns
                          if playing with multiple lives.
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes. HMP acts as a toned down UV, while HNTR makes certain platforming sections
                          easier, as well as adding teleporters out of most death pits in the wad and generally
                          lowering the difficulty of maps with less monsters, more ammo, and more health. All
                          HNTR teleporters and platforming nerfs are also put in place for multiplayer.


* Construction *

Base                    : New from scratch
Build Time              : 2+ years, though most work was done during periods of a few months.
Editor(s) used          : UDB, Slade, Photoshop, WhackEd
Known Bugs              : Certain lighting sequences are broken in Zandronum (likely due to scroller behaviour)
                          and some switches don't animate for some reason, and certain HUD messages for keys
                          don't change to represent the actual key picked up. Certain lock-ins may be breakable
                          in multiplayer if players block certain doors/raising floors manually, causing the
                          odd soft-lock. 
May Not Run With        : ZDaemon, ZDoom
Tested With             : Prboom-Plus, Glboom-Plus, GzDoom, Zandronum 3.1/3.0.1, DSDA-Doom 21.3


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: https://www.dropbox.com/s/q5ng28nzzyr7jf4/FracturedWorlds.zip?dl=1
Moddb: https://www.moddb.com/games/doom/addons/fractured-worlds