===========================================================================
Advanced engine needed  : GZDoom UDMF
Primary purpose         : Single play
===========================================================================
Title                   : World of Doom - Scholomance
Filename                : wd_scholo.pk3
Release date            : June 3rd, 2025
Author                  : Chris Hansen
Email Address           : [redacted]
Other Files By Author   : Hell's Bane
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			  Semper Fidelis
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                          2022 A Doom Odyssey
                          Hellcore
                          Mayhem 2048
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                          THT: Threnody
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                          + many more

Misc. Author Info       : www.windward.dk/TDR

Description             : This level is a copy of the dungeon Scholomance
			  from the later versions of World Of Warcraft.
			  I am using a lot of dynamic lighting, 3D floors,
			  slopes, portals, scripts, fog, colored lighting
			  and the Otex texture pack to try and
			  remake it in Doom as faithfully as possible.

			  I wanted to get to know Otex better and because
			  I've been wanting to remake something from WOW
			  in Doom for a very long time as it is my 2nd favorite
			  game to Doom. I chose Scholomance because it's
			  got a spooky atmosphere and is relatively flat
			  dungeon without too many rooms over rooms.
			  WOW also has an artstyle and architecture that
			  is relatively easy to recreate in Doom when using
		   	  an advanced format and port like GZDoom, UDMF and Otex.

			  IMPORTANT PLAY INFORMATION:
		
			  - Requires OTEX texture pack by Ola Björling which can
			    be downloaded here:
			    https://doom.ukiro.com/about-otex/
			  - Has only been tested with GZDoom, which can be
			    downloaded here:
			    https://zdoom.org/downloads
			  - Requires dynamic lighting. There is basically no
			    sector lighting; everything is lit by dynamic
			    lights.
			  - Jumping and crouching is allowed but not
			    required.
			  - There are several red loot pads where the player
			    can find a reward after killing a boss.
			  - Many fights and areas are filled with scripts,
			    so please don't use cheats as the level will
			    most likely break.
			  - Many monsters are dormant. They will wake up in
			    different ways: Sometimes by getting near them
			    or wakened by killing other monsters or entering
			    a new area.

Additional Credits to   : Blizzard for the sounds
			  Ola Björling (ukiro) for OTEX textures
			  Spiderweb textures from TNT's RETRES.WAD
			  Midi "Blood of the Unworthy" by Tristan Clark
			  Midi "Summoner of Chaos" by Lippeth
			  Insaneprophet and Fonze for testing

===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : OTEX 1.1


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Built from scratch, based on Scholomance from WOW
Build Time              : 1 year on and off
Editor(s) used          : Ultimate Doom Builder, Slade 3
May Not Run With        : Anything other than GZdoom. Maybe other UDMF ports.
Tested With             : GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
Web sites: www.windward.dk/TDR
           www.doomworld.com
FTP sites: ftp://archives.gamers.org/
