May 1997 ================================================================ Title : The Palatine Filename : palatine.zip Author : Steve Wilson ..... Thundermug Email Address : SwBthumper@aol.com Description : This is a level I designed with modem to modem play in mind...It's fairly small, but it is different from anything else. A creative reconstruction of the Roman Palace..A really great atmosphere... Other levels : Ganymede, Callisto, Outland , Port, Outland II, The Sancterium Additional Credits to : Armin for Quakemap 2.8 (I'll never change) Greenhornet and David for the frag testing : Steve Polge for the Reaper for fun goto : http://www.parable.com/godbox/godbox.htm ================================================================================= * Play Information * Single Player : No Cooperative : No Deathmatch : Yes (4 starts) * Construction * Base : New level from scratch Editor(s) used : Quakemap 2.8 Build Time : One day Texture Wad used : Quakewad with custom textures added and stolen (thanks all) Compile machine : Pentium 150, 32mg ram QBSP Time : not too long Light (-extra) Time : About 5 minutes VIS (-level 4) Time : About 10 minutes Brushes : ? Entities : ? * Other Info * Unzip into the quake\id1\maps directory (create if necessary). Launch Quake, go to the console and type: map palatine * Copyright / Permissions * Authors MAY take brushes out of the MAP file and use them in their levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP or it's MAP file on any CD or distribute it in any way without my permission. Just ask... You may not distribute screen shots of this level in any form other than electronically. Please e-mail ANY comments to SwBthumper@aol.com Enjoy!!!