Name: Refinery 4 Author: Matthew Stewart-Smith (stewarts@luna.co.uk) Editor(s) used: Quest 1.092, DOS4GW versions of qbsp, vis + light Computer used: 486DX4-100, Cirrus Logic 5424 graphics, Sound Blaster AWE32, really shit monitor, OS/2 Warp 4 Build time: Too long. QBSP time: Far too long. About 1 minute 45 seconds. Vis time: About 11 seconds. Light time: zzzzzz.... Single player: no Cooperative: no Deathmatch: yes! Description ----------- A small deathmatch arena. This level is loosely based on one of my early DOOM levels. I have included the original DOOM level. Just delete it if you don't want it. It's not very big. There are 4 deathmatch starts on this level, and I don't reccomend playing with more than 4 players. I have not played any actual deathmatches on this level but I have tested it with Reaper Bot 0.81 and it's quite good. There should be a reasonable amount of action even with 2 players. That's about all there is to say. Go play it! Known bugs ---------- * Grey stuff between the slime and the water in the dark room (a result of running vis - I still ran vis because of the speed improvement) * The wind tunnel is a bit unpredictable. It's better than my last attempt and it works about 90% of the time, but occasionally you don't get shot up far enough to hit the second push-brush, or you get stuck in the tunnel. Note that Reaper Bots always get stuck in the tunnel. Copyright --------- You can make your own levels based on this one, but please mention that I made the original. Other than that, do what you like with it. I don't care. Enjoy, if that's possible. Matthew Stewart-Smith (a.k.a NiMBUS) stewarts@luna.co.uk