The Air lift by Bushboy (matthew trow) ---------------------------------------- email: orbnet@icon.co.za or boskop@geocities.com TEXTURES:- Looks cool with tech textures ENTITIES 2 x trigger_push (one up and one forward) 1 x func_door 1 x func_button 1 x light (style 11) 5 x lights (normal) WHAT TO DO Just walk into that lift and punch the button. OPTIONS/NOTES ------------- My idea was to create a trigger_push with a trigger to start it, but I couldn't seem to get that right, so I positioned the first trigger_push (up) just above the players head. When the player walks into the lift and activates the button, a 'door' (could of used a plat) below him quickly rises and the play triggers the trigger_push, when he gets to the top the second trigger_push sends him onto the higher level (works about 90% of the time :) The trigger_push speeds seem tricky to get just right, so when making the lift higher, these figures obviously must be adjusted - I think I should work out a speed/height ratio in the future, it would save a lot of time. The textures in the map file could've used a bit more work - but they aint to bad. (Should've stuck to multiples of 64 !) :) Bushboy