TeamFortress v2.8 Quake Map 980811 ======================= Map Information ======================== Title : Gloomy Forts Filename : 2gloom1.zip Author : Opie and Girb / Clan Tytalus Web Page : rasmus.uib.no/~stud4417/ | www.shape.tm/eivind/ Email : cvolters@online.no / eivind@bgnett.no Description : Fairly large medieval style TeamFortress map ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes New Sounds : No New Graphics : No New Models : No New Music : No Transparent Water : Yes ======================= Construction ======================== Base : From scratch Editors used : WorldCraft, EntEd, NotePad Known Bugs : None Construction Time : approx. 40 hours, over two weeks Compile Computer : Win95 P200 48 Megs RAM Qbsp : approx. 4 mins Vis Level 4 : approx. 5 mins Light : approx. 4 mins ======================= Installation ======================== This archive contains 2 files. ========Basic ======== 2gloom1.txt 2gloom1.bsp Put these in fortress\maps ====================== ======================= Game Play ======================== Pretty basic. Get the enemy flag from their basement on the other side of the map, and take it home to your battlement for a capture. This gives you and every member on your team 10 points. ======================= Misc Information ======================== Thanks to TFS (www.teamfortress.com) for making TeamFortress, id Software (www.idsoftware.com) for Quake, Rastlan for EntEd (www.lockandload.com/ented), Ben Morris for WorldCraft and Sãïlôr[NåC] for his help. (c)copyright 1998 by Eivind Sommersten & Christian Voltersvik