TeamFortress v2.8 Quake Map 4/22/98 ======================= Map Information ======================== Title : 2Nuke2 Filename : 2nuke2.zip Author : Kyle (>V< Someone) Web Page : http://www.warzone.com/someone (Someone's Fortress) QW Server : >V< UltraSparc Email : one@mindless.com Description : Medium sized goal map. ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes New Sounds : No New Graphics : Yes (Quake2) New Models : No New Music : No Transparent Water : No ======================= Construction ======================== Base : Mach Editors used : WorldCraft, EntEd, BSP2Wad Known Bugs : none Construction Time : 2 days Compile Computer : P2-266 64 megs RAM Qbsp : 2 min Vis Level 4 : 6 min Light : 30 min ======================= Installation ======================== This archive contains 2 files. Put these in fortress\maps 2mach1.txt 2mach1.bsp ======================= Game Play ======================== This is a TeamFortress map. There are 2 teams, 1. Blue 2. Red POINT SYSTEM: Blue and Red's goals are identical. Blue can take the enemy key (on the tower of the fort) and take it to their nuke. When taken to the nuke, it gives blue team 10 teamfrags and it launches the nuke to kill everyone in and near red's base. You can hide in water as not to die. ======================= Misc Information ======================== Thanks go out to TFS (www.teamfortress.com) for making TeamFortress, id Software (www.idsoftware.com) for Quake, Rastlan for EntEd (www.erinyes.com/ented) and everyone in >V< for kicking so much ass. (c)copyright 1997 by Kyle Graehl