TeamFortress Quake 1 Map 4/16/98 ======================= Map Information ======================== Title : Cross the Border v. 2 Filename : Cross4.zip Author : Mark Courtney aka [MM]Sniper[A] Web Page : www.gibbed.com/annihilation (case sensitive url) Email : sniper@flashemail.com Additional thanks to: Kyle Graehl for the great idea and map border1 Description : Small, cool, and improved map ============================ Changes ============================ from border1 to Cross2 Sounds: Some guy saying when is your honor son & stuff when a Border Patrol Officer trys to cheat and get onto Mex grounds. A new start up sound for transport vehicle. bugs says hit the road when, well, the immigrants hit the road. Buthead says that was cool when immigrants get the quad. Textures: the road has a different texture, and a few other minor things. Structures: More hills. The "van" is now a "ship" Misc: Blue cannot (without noclip or god mode) get on Mex grounds. Red cannot go over the wall, they can however still jump off the truck onto the ground (with skill). There is a panel on the "ship" with activates the ship. There is a rear exit in the sniper tower, so u don't get picked off when u spawn there. AMMO PACKS! for MiB and Border Patrol. Immigrants now have quad for 60 seconds, need to go in back corner of the immigrant building, 1st or 2nd level (maybe changed if I hear of to many assholes killing Mib agents, so don't do it or you will be helpless again. from Cross2 to Cross2r New mdls. Fixed the hitroad sound. New sounds. other different stuff. Fixed know bugs. see below for more. from Cross2r to Cross3 so many changes i skipped it :) from Cross3 to Cross4 Started over due to a CIH virus which deleted al my .map files alot of different things, just check it out, still have in packs, which I was the first person to do this. The ship/van is now a military like transport with no roof, but it has a huge lower area so you can avoid being shot by the border patrol better. I added a plat going up to the yellow spawn building so MIB could go up there and snipe, and not have to spawn there, and mexicans can also go up (in case yellow decides to sit there and sniper of rocket etc mexicans. MIB can not go into the mexican building or on top of it (to elminate demomen and soldiers going in and killing mexicans left and right. And best of all the Border Patrol can't cross the border anymore. ======================= Play Information ======================== This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com. Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes New Sounds : Yes New Graphics : No New Models : No New Music : No ======================= Construction ======================== Base : made it all myself but it's based on border1 Level Editors used: WorldCraft, EntEd , Quark (for lights) Known Bugs : none Unknown Bugs : uhhhhh none known :) Contruction Time : 1 Day Qbsp : 10 seconds Light : 85 seconds Vis : 192 seconds ======================= Installation ======================== Do to popular demand, just extract the files to c:\ ======================= Game Play ======================== This is a TeamFortress map. There are 3 teams, 1. Border patrol - they kill everyone 2. Mexicans - Try to make it across the border to the end (kill Border Patrol ONLY) 3. Protectors of the innocent Mexicans - they help the Mexicans get to America. (kill border patrol ONLY) Packs, Red's backpack is on the Mexican building, it heals them. Yellow's backpack is on thier building, it refills and heals them. Blue's backpack is in the small building next to the border, it refills and heals them. POINT SYSTEM: Every immigrant that makes it to america gets 5 personal frags. IN The Future: If yellow continues to kill the mexicans I will put the apoc things back into effect for the mexicans or will allow them to have a shotgun, so follow the rules, or it will be payback time. Also I know a cheat to be a normal class as a mexican. So again, WATCH IT! Legal shit Do not modify this map in any way, shape, or form without the author of border1's permission and mine. this map ©copyright 1998 by Mark Courtney aka [MM]Sniper[A] idea and original map ©copyright 1997 by Kyle Graehl Sounds: Do not modify these sounds in any way, shape, or form without the author of border1's permission and mine.