This map is designed for Teamfortress 2.5+ Title: The Future's End Version: 1.0 Map Filename: ftend1.bsp Model Filename: ctfmodel.mdl tfarmor.mdl Author: Kevin "CyBER" Kolk Email Address: kkolk@waycom.com Description: TeamFortress v2.5 Quake Map Check out the TeamFortress homepage at: http://www.planetquake.com/teamfortress ================================================================ * Play Information * This map does not work properly without the TeamFortress v2.5 QuakeC patch. Single Player: No Cooperative: No Deathmatch: No TeamFortress: Yes Difficulty Settings: No New Sounds: Yes New Graphics: Yes (Models / Textures) Demos Replaced: None * Construction * Base: None Editor(s) used: qED Known Bugs: Build Time: TOO LONG On a PPro-200 QBSP: 1h 25m Light: 1h 10m Vis lvl 4: 8h 45m * Thanks * Id for Quake. All the TF Software for Teamfortress. * Other Info * Troubleshooting: When starting this level be sure to put -winmem 16 in the commandline * Use * Unzip ftend.bsp into your /quake/id1/maps, /quake/qw/maps, or /quake/fortress/maps directory. and back one directory up from there and make a new folder called /progs and unzip *.mdl files into that directory. If you unzipped into your TF directory, start qwcl or quake up with the -game (tf dir) parameter. If you unzipped to the qw/maps directory, you must play on a QuakeWorld server. Get QuakeWorld at: http://qwcentral.stomped.com Get News at: http://www.bluesnews.com Get TF at: http://www.teamfortress.com Get TF News at: http://www.keeg.com See a Real Clan at: http://www.hollyads.com/wikqed -end file