This map designed for the TeamFortress QuakeC mod. July 30, 1999 ************************************************** Title : Shoop Files : fortress/maps/shoop.bsp Author : Brian Callaway (Zang[KiN]) Email Address : zang@planetfortress.com Web Page : www.kindredclan.com Description : TeamFortress capture the flag Other maps : Snipez, Kinduel, Cage, Foodfite, Xcaliber3 ************************************************** This map does not work properly without the TeamFortress QuakeC mod, which can be downloaded from http://www.planetfortress.com/teamfortress. ************************************************** Single Player : No Cooperative : No Deathmatch : No TeamFortress : Yes Difficulty Settings : No New Sounds : No (I was going to make a "shoop" mouth sound, but it would have to go in a pak file. Ick.) New Graphics : No New Music : No Base : From scratch Editor(s) used : Qoole, Ented, Wordpad Known Bugs : none I know of Build Time : One week. Bust that. Qbsp : 16.21 secs Light : 101.2 secs Vis : 89.23 secs Level 4 (owned!) Level vised for GL : No New Ideas : Yes, the center water exit excites me ************************************************** Gameplay: Capture the enemy flag. A lot. Go wheeeee in the air chutes (shoops) There are no secrets, no quads, just 2 flags, some air chutes, and a few places I used low power force fields to keep the enemy out. Credits: Thanks to Clan Postal/AiC for the inspiration. (Chase this. All D this. I dare ya.) Thanks to >V