December 17, 1997 ================================================================ Title : Stroggos Outpost Filename : 1strpst.bsp Authors : Mike Lundy (Zorilla) and David Lundy (Acid-Jazz) Email Address : dlundy@mindspring.com Description : Deathmatch level for Quake 2. Additional Credits to : id Software, for Quake, and Quake 2 Ben Morris, for Worldcraft [BC]Casey for the Q2 package for Worldcraft. (Very helpful) Zoid, for writing the QE4 quickguide. ================================================================ ---------------Play Information--------------- Level Name : Stroggos Outpost Single : To look around. Quake2 DM 2-8 players : Yes Comments : Originally a Quake .map by Zorilla that has been converted to Q2 form by Acid-Jazz (me). (Check out the colored lights in GL) ---------------Construction--------------- Base : built from scratch Build Time : 2-3 days for the original, 2 more days for the q2 version. ----------------------------------------- Editor(s) used : Worldcraft 1.5, QE4 for minor surface attribute adjustments. Known Bugs : Small vis bug near one of the doors outside. ---------------Legal Stuff--------------- You may NOT include this map in ANY sort of compilation, or sell it in ANY way, shape or form. Contact me to arrange something to the contrary. (Free cds are cool.) **** Where to get this BSP **** ftp://ftp.cdrom.com/pub/idgames2/quake2/ (but you knew that already.) :) ----INSTALLATION---- Copy the .bsp into a subdirectory of baseq2 called maps, (ie c:\quake2\baseq2\maps) Then run quake2. Go into the console by pressing the key left of the 1 key (~), and type in "map mapname". -------------------- PLAY NOTES: To get to the BFG, you must grenade jump up to the ledge, not an easy task but possible nontheless. (Hey, I can do it. :) ) Also, the quad falls through the door after the first time you get it. I might fix this later on, but I have not decided on a good way to do it. If you have any errors or problems running this map, or just comments on how much you like or dislike this level, please contact me at dlundy@mindspring.com Note: I have not tested this level in DM, not having any access to a LAN. Please email me with any suggestions for playability.