8-5-1997 ================================================= Title: The Final Ascent File: fa10ctf Author: Brian Kramp Krampster[TFA] Total FragAholics http://silcon.com/~krampstr/ctf/ Email Address: krampstr@silcon.com URL: http://silcon.com/~krampstr/quake.htm Description: Kind of similar to CTF2M2... although it was started before CTF4.0 came out. Additional Credits: Dave Kirsch (Zoid) for the CTF progs. Guys at id for Quake. RaNcOr for organizing CTF3.wad Ben Morris for Worldcraft Mrs. Watson; I dreamt up this level in her Physics class. All my beta testers. ================================================ Play Information Single Player No Cooperative: No Capture the Flag: Yes Deathmatch: Yes (i guess so...) New Sounds: No New Graphics: No New Music: No ================================================ Construction Base: BIG modification of my previous level, Gadianton Editor: WorldCraft by Ben Morris Know Bugs: None Build Time: >20 hours ================================================ Misc Texture Wad Used: CTF3.wad (RaNcOr) Compile machine: P100 w/ 24MB RAM Total Compilation time: 45 minutes HOW TO USE ADDON LEVELS: .BSP files are 'compiled' levels that can be used in Quake straight away. Create a directory called 'maps' in your id1 dir. (id1/maps/fa10ctf.bsp) Load: D:\quake\quake.exe +map fa11ctf Feedback is greatly appreciated, by e-mail to krampstr@silcon.com * Copyright / Permissions * Authors may use this level as a base to build additional levels... IF you give credit back to me.