# auto-generated text file
# filename: bf47dm1.bsp
# date: Sat Aug  9 23:46:04 CEST 2014
# modification: deathmatch

# textures used:
#teleportpk
#waterpk2
+0comp10_1
+1comp10_1
+2comp10_1
+3comp10_1
+4comp10_1
airduc1_3
arrow0
baselt_3
baselt_whte
basic1_2
bed3_3
blbk2_1
block1_5
blum13_1
blume4_1
blume5_1
blume8_1
bmetal13_1
btelev_up
cable1_1
ceil1_23
cindr2_2
cindr8_1
cindr8_2
color1_7_
color1_8
comp2_1_
con1_1_
con_flr1_1
damn1_1
dfloor10_2
dfloor1_1
dfloor1_2
dfloor1_3
dfloor1_4
dfloor2_2
dfloor3_2
dfloor5_2
dfloor6_2
dfloor7_1
dfloor9_2
doorbot
dr02_2
drag2_1
dump1_2
floorsw0
fmet3_4
geowalo1_1
green3_4
grlt1_1
grnmt1_1
grnx1_2
grnx2_5
grnx2_7
grnx2_8
jaildr2_2
lead1_2
lever2
light2_2
met4_5
metal32_2
metal43_2
metal46_4
metal5_2_
metal5_2___
metal6_1__
metal6_2__
metal7_1
metal8_1_
metals_1
metals_3
metl5b_1
metl5b_3
pillar1_2
pow1_1
pthnm1_2
reflt3_11
rlight1_2
rmtl37_2
skypk2
stairs1_3
support1_8
troof1_1
troof4_7
wbox3_1
wbox3_2
wbox3_4
wbox3_5
wire1_3
wslt1_5
wstfl2_6
wstlt1_5
wtroof4_2
yellow1_4
