Title: 		The Big Room
Filename: 	Bigroom.bsp
Author:		Chris Hedberg
e-mail:		chrished@microsoft.com
Description:	Only one hint: That big object in the water is a spoon.
		You should be able to figure out the rest pretty
		quickly with a little thought.
Credits:	Worldcraft is God and Ben Morris is the prophet! 
		ID Software; The guys on the Excel team for
		playtesting the sucker; KillMe for making 
		inspiring levels.
=============================================================
*Play info*
Single player:	I *would* have, and still will do it, but only if
		somebody will make me a 200-foot-tall Shambler. ;)
Co-op:		Nope.
Deathmatch:	Should be good for from 2 to 7 players. Has 
		around eight starts, but they're mostly off the 
		ground, so telefrags shouldn't be too frequent.
Difficulty:	Nope, since no 1p or co-op.
Requirements:	Very high. See notes below. This map isn't appropriate
		for low-end machines.

*Construction*
Base:		From scratch.
Build Time:	Total: probably four weeks. This due to numerous
		rebuilds, confusions and "learning experiences." It's my
		absolute first level ever to see the light of day.
		Time to light: 111 seconds.
		Time to VIS: 49823 seconds (yes, that's almost 19 hours!)
Editor:		Worldcraft. RVIS and ArghLight used to compile.
Known bugs:	None known. If you find one, tell me!
Comments: 	This level has *massive* grey-outs. Setting R_MaxSurfs
		= 2000 or so and R_MaxEdges = 5000 will clear them up.
		Yes, this level's very poorly speed-balanced. Don't send 
		me mail about it! I started this level when Thred was 
		still V.0.6. It was a heady and hopeful time. I've tried
		since then to get it under control, but can't think of 
		anything to do to it that'd save it without clobbering the
		effect. I'm submitting it to the 'net because it's been
		requested by so many friends. It's a *very* fun romp, even
		if it's hopelessly broken on a practical level. The floor's
		mostly boring except for the heat vents, but what can you
		do with a floor? ;) If anyone wants to make me some ants,
		send me mail! Enjoy, and don't take it too seriously. Next
		project: The Kitchen! ;)

* Legal Stuff *
You may distribute this level freely, as long as you do not profit
from its distribution and you include my text file. You may create
levels based on this level, provided you give me credit and notify
me so that I can see the result.

The textures used in this level are the property of id Software.