# auto-generated text file
# filename: fqdm4.bsp
# date: Sat Aug  9 23:51:37 CEST 2014
# modification: deathmatch

# textures used:
#lava1
#teleport
+0light01
+0lround
+0slip
+0sliptop
+1light01
+1lround
+1slip
+2light01
+2lround
+2slip
+3lround
+3slip
+4slip
+5slip
+6slip
altar1_7
altarb_1
altarb_2
arrow_m
b_ring1
blutile1
city5_6
city5_7
city5_8
city6_3
clip
cop1_1
cop1_3
cop2_4
cop2_6
cop3_1
cop3_4
cop4_5
ctpanel8
dem4_1
dem4_4
dem5_3
demc4_4
demon1
door05_2
dr08_1
dung01_3
dung01_5
fl_tile1
fl_tile2
floor01_5
gecko
gems1
grave03_5
jade2
lgmetal1
lgmetal2
lgmetal3
light1_1
light1_2
light3_1
light3_6
light3_7
light3_8
m5_3
m5_8
met5_1
metal1_2
metal4_3
metal4_5
metal6_1
metal6_2
metalt2_1
metalt2_4
mmetal1_2
mmetal1_7
mswtch_2
nmetal2_1
plat_top2
quake
rstone4
rune1_1
rune1_4
rune1_5
rune1_6
rune1_7
rune2_4
rune2_5
sfloor4_1
sfloor4_2
skill0
skill1
skill2
skill3
sky1
smwpwin1
steelflr
symbol1
wall9_8
window01_1
window02_1
wiz1_4
wizmet1_2
wizmet1_4
wizmet1_5
wmet1_1
wmet2_6
wmet4_3
wmet4_4
wwall02
z_exit
