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Title                   : The Insula
Filename                : INSULA.BSP
Author                  : Hiro
Email Address           : crmgav01@psipsy.uct.ac.za
Description             : A reasonably small deathmatch level with a central
                          multi- walkway area (yes I know, all my levels 
                          have this, think of it as a trademark...I just
                          can't help it, from Doom to this....wow). This 
                          level was designed specifically for goldFISH who 
                          likes multiple escape routes (or is that attack 
                          routes?). Everything is included except quad
			  damage and the pentagram.

Additional Credits to   : ID Software, for Quake
                          Yahn Bernier, for QBSP 0.44A
			  GoldFISH, for beta testing
			  Nom and Cyborg, for design advice

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* Play Information *

Level Name                  : THE INSULA
Single Player               : Yes, for exploration
Cooperative 2-16 Play       : No
Deathmatch 2-16 Play        : Yes 
Difficulty Settings         : No
Modifications		    : None
Recommended num. of players : 2-4
Computer requirements	    : Good even on 486 DX2-80's! Use any Pentium.

* Construction *

Base            : New level from scratch.
Build Time      : 8 hours.
Editor(s) used  : QBSP v 0.43A and 0.44A
Known Bugs      : No problems encountered. 

* Legal Stuff *

You may distribute this level freely, as long as you do not profit
from its distribution and you include my text file. You may create
levels based on this level, provided you give me credit. Let me know
too, I'd be keen to see them.

The textures used in this level are the property of id Software.

* Where to get this MAP *

email: garron@aztec.co.za or crmgav01@psipsy.uct.ac.za

or

http://www.aztec.co.za/users/garron/

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