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Title                   : King of the Hill  
Filename                : Kinghill.bsp
Date of Release         : 2nd of December, 1996 
Author                  : Tony Boyer (Frogger at Server "Quake.acilink.net"
Email Address           : aboyer@mail.acilink.net or bowman27@aol.com

Description             : Small, fast, and furious.  Designed this
				  level based on some other maps I've been 
				  playing recently.  My first release....

                          
Additional Credits to   : The Quake Gurus themselves - Id software,
				  and Ben Morris for his Worldcraft level
				  editor.

                          
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* Play Information *
Game                    : Quake
Single Player           : No
Cooperative 2-4 Player  : No  
Deathmatch 2-16 Player  : Yes. Hadn't tested it with more than a 
				  few players, though. If you try this 
				  level out with a bunch o' people, let
				  me know how it turns out...
Difficulty Settings     : No
New Textures            : No
Exit                    : No

* Construction *
 
Editor(s) used          : Worldcraft (easy editor to use!)        
Build Time:			: About 7 hours design and compiling and
				  about 6 hours for game testing...
Important:

   * This level was designed for Deathmatch!!!
   
This level is still a bit rough around the edges, but that's only
because I'm still experimenting with building maps...I plan on
doing some cosmetic changes to this level, but for now, I think 
that the game play will compensate for any lack of appealing 
architecture.

	

You may distribute this file as you see fit; however, should you release
this file as part of a CDROM compilation or any other type of commercial
release, I would like a copy of the final product free of charge.


Disclaimer: Although it's unlikely that this file will cause any harm
		to you or your computer, I take no responsibility for any
		damage done by it or by Quake in attempting to run my file.
		'Nuf said. Now go play!
