03/06/97 - pc02.bsp                                                             
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Title                   : phearCity 2 - The slipgate testing facility           
Author                  : phearsOme                                             
Email Address           : zachkarp@csd.uwm.edu                                                            
				  zachkarp@globaldialog.com                             
Description             : This level is a deathmatch for 4 to 10                                          
				  players.  preferably +deathmatch 2, but                                         
				  there are plenty of items, so +deathmatch 1                                     
				  shouldn't be too bad.                                                                                                                                           
				  
				  after starting on this one, i kind of got this                                  
				  idea in my head, so here is the "storyline":                                                                                                                    
				  This is one of the areas where they were                                        
				  doing final testing on the slipgate devices &                                   
				  things went amiss, now you must battle a                                        
				  group of enemy terrorists (your deathmatch                                      
				  opponents) in order to save the base, yourself,                                 
				  and the potentially dangerous technology at stake.                              
				  - good luck! :)                                                                                                                       

Other Works             : phearCity 1                                                                                                                                                                                                                                                                                                                                                                           
Thanks to               : id software, ben morris, all the people that i have                             
				  ever tooled in quake.  all the people that tooled me.                           
				  people who helped me think of cool quake levels..                               
				  direct, sudiphed, jimmy pop, giggler, cyberdog,                                 
				  all of clan Fighting Underground (go FU!), Terata,                              
				  mansa, clan DTH, and any other fUCko i forgot!@#                                                                                      

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* Play Information *                                                                                                                                            
Single Player           : For viewing/learning purposes                         
Cooperative             : No                                                    
Deathmatch              : Yes                                                   
Difficulty Settings     : No                                                    
New Sounds              : No                                                    
New Graphics            : No                                                    
Sound Track             : 3                                                     
Demos Replaced          : None                                                  
Source Included         : No                                                                                                                                    

* Construction *                                                                                                                                                
Base                    : New level from scratch                                
Editor(s) used          : Worldcraft v1.1a (waiting for my reg ver!@#)          
Known  Bugs             : none                                                  
Compile Time            : ~1.5 hours                                            
Build Time              : ~4 days                                                                                                                                                                                                                                                                                               

* Running pc02.bsp *                                                                                                                                            

place pc02.bsp in quake\id1\maps\                                                                                                                               
from your quake directory type:                                                                                                                                 
quake +deathmatch 2 +map pc02                                                                                                                                   

* Distribution etc.. *                                                                                                                                          
Please do not alter this text file in ANY way, if you intend to do anything     
with this level.  If you put this on CD, please ask me first.  You              
should be able to find this level on ftp.cdrom.com, in the appropriete dir.     
or, i will have it as a link from http://www.globaldialog.com/~zachkarp