!!!!!!!!!!!!!!!!!!!!!!!
!! PH8DM1 - Detached !!				
!!!!!!!!!!!!!!!!!!!!!!!

A Quake 1 map by:
______  _______  ______ 
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http://pherrous.phaitaccompli.com


File			: ph8dm1.bsp
Released		: March 01, 2003
Author			: Justin L. Kohli / Phait

*****************
** DESCRIPTION **
*****************
Originally an attempt for the 2nd Coagula map contest. I was pleased with
how the map was coming along, but I had no idea where it was going because
there was no pre-planning/concept/sketch work done - I pulled all this from
my ass!

There's 4 DM starts, 1 GL, 1 RL, 2 NG, 2 SS and moderate ammo. There is also
1 Megahealth and 1 Quad, if you can find it.

************************
** ADDITIONAL CREDITS **
************************
id software, Ben Morris (Worldcraft)

***************
** THANK YOU **
***************
The people at func_msgboard - http://www.celephais.net/board/forum.php
for all help, input, suggestions, good and bad criticism...
for keeping the Quake mapping community alive. For being inspiring.

**********************
** PLAY INFORMATION **
**********************
Single player		: Nope
Cooperative		: Nope
Deathmatch		: Yes, 4 DM starts
Difficulty settings	: Nope
New sounds		: Nope
New graphics		: Nope
New music		: Nope

******************
** Construction **
******************
Base			: Scratch
Editor(s) used		: Worldcraft 1.6
Build time		: --
Compile time		: --
Brushes			: 238
Entities		: 115

Build utilities		: Argh Lite, RVIS, Tree QBSP
Known bugs		: Some texture misalignments and item placements that
			are off - not my fault, something with the editor. I
			wish I knew what it was, cause I really wanted to place
			the ammo beneath the spotlights, but half of the map
			wouldn't allow this - they were 'missing'.



*****************
** HOW TO PLAY **
*****************
Most of you know what to do here, but for those that don't:

1. Extract the .BSP to quake/id1/maps
2. Start the game, bring down the console with the ~ tilde key
3. Type: map whatever (i.e. whatever.bsp)

*****************************
** WHERE TO GET THIS LEVEL **
*****************************
http://pherrous.phaitaccompli.com

***************************************
** COPYRIGHT NOTICES and PERMISSIONS **
***************************************
This map file is Copyright  2003 Justin Kohli.
Quake is Copyright  id Software
Worldcraft is Copyright  Ben Morris/Valve Software
Compile utilities are Copyright  their respective programmers.
Any custom textures not made by me are Copyright  their respective designers.

This file IS protected by Copyright law - http://www.whatiscopyright.org/
Despite this, I cannot prevent you from using this map as a base of your own,
therefore you are free to do so. However I highly encourage you not to;
being original is a rarity but is very respectable. Just think a little harder.

This file may be distributed by any electronic means provided this text
file is included with it, and both files are left intact.

If you wish to include this file on a maps compilation disc you may
do so provided you send me a free copy as well. Hours of work are put
into these maps and I believe us designers rightfully deserve such
reward for our hard work.