Tuesday, August 31st, 1999
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Title                   : phdm1 - Vaguely Interesting
Filename                : phdm1.bsp

Author                  : Paul Healey
Author Email Address    : phealey@planetquake.com

Author's Other Levels   : No good ones.
Home Page(s)            : None as such, but you can visit these:
			  Multiplayer Quake
			  http://www.planetquake.com/mpq/
			  Inspection
			  http://www.planetquake.com/inspection/
			  Multiplayer Daikatana
			  http://www.planetdaikatana.com/mpd/

Thanks to		
The Shi.. ahem, Kable (my ickle bro), Frib, Aardappel, Pingu, Shambler,
SleepWalkR, Fat Controller, Bal, (loads of other peeps on PQ/TF), next doors dog, 
the old lady down the road and of course Skorpion for the Obot route
(phdm1.ent).

Oh and Armin Rigo for Quark.

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* Description *
After seeing Cybear release three maps in three days I thought 
it was about time I went back to the QuArk and made a half decent map. 
This is the result. A small 1-on-1/FFA map with no DAMN Lightning Gun =). 

Unlike Cybears maps though, this took a big longer than a day to make.
Probably because I'm a little rusty, its been nearly two years since
I last made anything (thats my excuse).

The texturing is a mixture of Stecki's decon wad and Laerths timeless. You have some
Timeless architecture in there, but I've tried to throw in some original-ish 
architecture. Its probably a bit too blocky and square in some areas and layout 
is a bit flat but I'm pretty happy with it.

Shambler chipped in with some ideas for the map. The jump pad's are his idea and I quite
like them. Seems like other opinions where mixed from remove them completely, make them
faster, make them slower etc and move them to other spots in the map. Anyway they're
here to stay now =P
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* Play Information *
Game			: Quake
Single Player           : No
Cooperative             : No
Deathmatch              : 1-on-1 and 3-4 FFA.
Capture the Flag        : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Stecki's Decon wad
			  Laerth's Timeless textures
			  Couple of Headshot textures
			  Interesting Clip texture by me

* Construction *
Base                    : From scratch.
Editor(s) used          : QuArK 5.10 normal/beta. 
Build Utils             : Tyrlite, TxQbsp (uses fancy floating point) and RVis
Known Bugs              : Probably...
Build Time              : Just over a week, then a further three weeks thinking 
			  how the f**k to finish it
                          
Compile machine         : P3 450 w/128 megs RAM
TXQBSP Time             : 14.0
TYRLITE Time (-extra)   : 151.0
RVIS (-level 4) Time    : 119.0
Transparent VIS         : Yeap. But its only for a paddling pool, so no advantage.

Brushes                 : 446
Entities                : 139
Highest R_speed		: 750
Average R_speed 	: 300-500

* Tools *
Lightning Guns    - NO, never.
Rocket Launchers  - Two
Grenade Launchers - One
Super Nail Guns   - One
Nail Guns         - Zero
Super Shot Guns   - One

* Armour *
Red Armour    - One
Yellow Armour - One
Green Armour  - One

* Funky Stuff *
Pentagram of Protection - None
Quad Damage	  	- One. Try getting it though.
Ring of Shadows         - One
Mega Health   	        - None

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* Other *
If you have any comments on the map then please email me!

* Copyright / Permissions *
Authors MAY NOT use this level as a base to build additional
levels.

The original zipfile and its contents MUST remain UNALTERED.

Permission is granted to download the bsp through non-commercial
QuakeWorld servers (like that'll happen).

Commercial servers may use this level.

This BSP may be distributed ONLY over the Internet and/or BBS systems
and in its original zipfile format--UNALTERED bsp and textfile included.
You are NOT authorized to put this BSP on any commercial CD or diskette
without my permission.  Also note that id Software, Inc. has
certain restrictions on the distribution of derivative levels.  If you
go ahead and ignore these warnings, don't be surprised if a lawsuit occurs.

And one final thing, if you paid to get this map then you're a bit stoopid.
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