16/8/99
================================================================

Title                   : The Ministry of Love
Filename                : rcdm7.bsp
Author                  : Robert "Fat Controller" Cruickshank
Email Address           : fatty@planetquake.com
Website:		: http://www.planetquake.com/fatty/
Description             : A three-atrium Deathmatch map with more curves than I care to think
			  about, clad in Stecki's Deconstruct textures.

Additional Credits      : - Ben Morris for Worldcraft shareware
			  - The folks on rec.games.computer.quake.editing
			  - Dem goofy Qboard folks for all their support, moral or otherwise :)
			  - Killjoy, Zan, xxjohnxx, Vondur and Gonzo for beta testing
			  - Tyrann for his compiling utils (and beta suggestions)
================================================================

* Play Information *

Single Player            : No
Cooperative              : No
Deathmatch               : 8 max
Difficulty Settings      : No
New Sounds               : No
New Graphics             : Stecki's Deconstruct WAD (deconstruct.terrafusion.com)
New QuakeC Stuff         : No
Demos Replaced           : No
Transparent Water Support: No
Weapon Load		 : 2 Rocket Launchers
			 : 1 Thunderbolt
			 : 1 Perforator
			 : 1 Grenade Launcher
			 : 1 Super Shotgun
			 : 1 Green Armour
			 : 1 Yellow Armour
			 : 1 Red Armour
			 : 1 Quad Damage

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft shareware; MipDip (wad); TyrLite; Rvis+
Known Bugs              : A couple dark areas, but hell, you can see the floor.
			  Sometimes I got an "item fell out of level" error located in the
			  alcove in the "Freedom is Slavery" atrium. Doesn't appear to affect
			  anything though.
Build Time              : Over a month. I think.

Compile machine         : Compaq Presario 2200 (Cyrix MGX-166, 30MB RAM)
				(That's right: *30* megs!  Compaq dedicates 2 megs for video,
				but it still manages to get away with saying 16 megs in the
				ads.  In short: I ain't no Bario.)
QBSP Time               : 7 minutes 52 seconds
Light Time              : 50 minutes 27 seconds
VIS (-level 4) Time     : 58 minutes 21 seconds

Brushes                 : 1140
Entities                : 334
Models                  : 7
average leafs visible   : 96

* How to Use *

Extract the BSP to ID1/MAPS as per usual, and run it from the console a la MAP RCDM7.

If you find problems, contact me via email at the address above.

* Other Info *

There's a "blurb button" hidden somewhere. (Hint: not all the skylights are clipped off...)

* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other 
electronic format that is sold for money without my explicit written permission! This includes 
magazine cover CDs. Wait for OUM to come out.

You MAY distribute this file through any electronic network (internet, FIDO, local BBS etc.), 
provided you include this file and leave the archive intact.

* Where to get this crap map *

Ask me.

* Essential Quake links - Get 'Em while they Last *

Visit TeamShambler Level Reviews:
http://www.planetquake.com/teamshambler/index.html

SP not your thing? Try MPQ:
http://www.planetquake.com/mpq/

Peej 'n Frib's Quake Map News and Banter:
http://www.planetquake.com/peejnfrib/

The QBoard: SAY IT!
http://games.terrafusion.com/qboard/

Mein host ist das uberbuttkicken PlanetQuake!
http://www.planetquake.com