November 1997
================================================================
Title                   : Outpost
Filename                : sgoddm1.bsp
Author                  : Rain Rannu (Spacegod)
Email Address           : ra.in@mail.ee

Description             : A small metal/base style deathmatch level
                          designed for 2-3 players.

Additional Credits to   : id
                          Bob Morris for WorldCraft
================================================================
* Other info *

I made the level so small because there are not many maps out there
2 players can play without having trouble finding each other.
Probably good for less advanced players (You still have to be good
enough for not falling into lava all the time.)

Gameplay-wise the map is modelled after DM4, so you can expect
heavy rocket wars.

It's fun agains bots too, although they have some problems using
a certain platform.

If you have any comments about the map let me know.It's the first
map I decided to release, so any kind of comments would be most
welcome.

By the way, did you know that green slime can sometimes be pretty
hot ?

================================================================
* Play Information *

Single Player           : Yeah, sure. Really easy because there's
                          no monsters and a lot of weapons. However,
                          you may have problems finding the exit
                          cause there ain't one :(
Cooperative             : No
Deathmatch              : At least it's much more fun than
                          single-player
Difficulty Settings     : The map is slightly more difficult against
                          skill 3 Reaper Bots than those of skill 1.
New Sounds              : No
New Graphics            : No

================================================================
* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.5b
Known Bugs              : None

Build Time              : 5 days (About 30 hours I guess)

Texture Wad used        : Metal & base

Compile machine         : Intel Pentium 133/32 MB
QBSP Time               : 45 seconds
Light Time              : 103 seconds
VIS (-level 4) Time     : 415 seconds
Brushes                 : 300
Entities                : 105

================================================================

* Copyright / Permissions *

Authors MAY NOT use this level as a base for additional levels without
the permission of the author. (So if you wanna modify it mail me and
I probably let you do so.)


