# auto-generated text file
# filename: shndrmsm.bsp
# date: Sun Aug 10 00:00:46 CEST 2014
# modification: deathmatch

# textures used:
#04mwat2
#lava1
altar1_1
altar1_6
altarb_1
bodiesa2_1
bodiesa2_4
bricka2_2
ceiling5
city3_2
city3_4
city5_3
city6_4
citya1_1
clip
column01_3
column01_4
column1_4
cop1_1
cop1_2
cop2_2
crate0_top
demc4_4
door02_3
dung01_1
dung01_3
dung02_5
ecop1_1
edoor01_1
floor01_5
grave03_1
grave03_2
grave03_7
ground1_1
m5_8
met5_3
metal1_1
metal1_6
metal2_1
metal2_2
metal2_6
metal2_8
metal4_5
metalt1_2
mmetal1_6
mswtch_2
mswtch_3
muh_bad
nmetal2_1
quake
raven
rock5_2
sfloor3_2
sfloor4_4
sky4
tech04_4
tlight08
window01_2
window1_2
window1_4
wood1_1
wood1_7
wood1_8
