TeamFortress v2.9 Quake Map
======================= Map Information ========================
Title : 1on1Well
Filename : 1on1Well.zip
Author : [AoD]StealtH
Idea : [AoD]Frizk & Well6
Web Page : None
Email : airwolf61@hotmail.com
Description : Standard 2fort type capture the flag
======================= Play Information ========================
This map does not work properly without the TeamFortress QuakeC patch, which
can be downloaded from http://www.planetquake.com/teamfortress
Single Player : No
Cooperative : No
Deathmatch : No
TeamFortress : Yes
New Sounds : No
New Graphics : No
New Models : No
New Music : No
Transparent Water : No
======================= Construction ========================
Base : From scratch
Editors used : WorldCraft, EntED
Known Bugs : None
Construction Time : Total hours about 2 days
Compile Computer : Win98 P2 450 256Megs RAM
Vis Level 4 : approx. 61 secs
Light : approx. 7 secs
======================= Installation ========================
This archive contains 5 files.
========Basic ========
r_clip.wav
can1.wav
flagtk.wav
1on1Well.txt (this file)
1on1Well.bsp
======================
These files go in folder: Fortress/Maps
1on1Well.txt (this file)
1on1Well.bsp
Sound files go in folder: Fortress/sounds
can1.wav
flagtk.wav
Sound file go in folder: Fortress/sounds/weapons
r_clip.wav
======================= Game Play ========================
Get the enemy flag from their basement and cap it at your base.
========================Special Thanks============================
[AoD]Frizk is the one that had the idea for making this map. I made the map exactly how he wanted it.
I would like to thank the people that helped test this map as well as put it on their server to be tested. As well as everyones input to help Frizk make up his mind..hehe.
A few names to mention are: [AoD]Ashnak, [AoD]MechTech, [AoD]Metaphor, and I'm sure their are others that I'm forgetting..