*** this map designed for the TeamFortress quakeC patch ***
	http://www.planetquake.com/teamfortress 

7th of April 1998
================================================================
Title                   : 2box2
Filename                : 2BOX2.BSP
Author                  : Josh (Hershey) McNeill
Email Address           : hershey_1@geocities.com
Description             : Basically a normal type of map.  A little more
                          basic than 2forts but still has just as much room
                          for strategy.
Where to get it         : On the internet!  Do a search lazy. :)
================================================================
* Play Information *

Single Player           : Yes (But why?)
Cooperative             : No
Deathmatch		: No
TeamFortress            : Yes (The only way to play Quake)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : The only way to do it, from scratch!
Editor(s) used          : WorldCraft
Known Bugs              : None that I've found, but if you do find any, feel
                          free to let me know!
Build Time              : About 2 1/2 days for the actual map, the update
                          took about 1 hour.
Upgrade Details         : Fixed a lag problem and made the lower resupply
                          door smaller to make camping harder.  Also fixed
                          a few text problems.
=================================================================

Details:

  This map is designed specifically for the TeamFortress quakec
patch v2+.

It is capture the flag style map, with the following objectives:

The blue team must capture the red flag from the roof of the enemy 
base, and take it to the top ramp of the blue base.

The red team must capture the blue flag from the roof of the enemy 
base, and take it to the top ramp of the red base.

Each team must try prevent the opposing team from achieving their objectives.

If the flag carrier is killed, they drop the flag to the ground where it
remains for 30 seconds after which it returns to the roof.  Unlike
standard CTF, team members cannot return the flag by running over it.

Enjoy!

Josh McNeill (Hershey)
hershey_1@geocities.com

===========================
Copyright and Legal Notices
===========================

This map is property of Josh McNeill.

Permission is granted to distribute 2box2.bsp in a public forum as long
as this text file (2box2.txt) is always distributed with it.

All other rights withheld, in particular:
	- You cannot reverse engineer, alter, modify or in any ways change
        2box2.bsp or this text file and then redistribute it without
        expression permission from the owner (Josh McNeill).