# auto-generated text file
# filename: 2bunk2.bsp
# date: Mon Nov 10 14:32:55 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound//misc/cap.wav (custom)
sound//misc/flagtk.wav (dissolution of eternity)

# required mdl files:
/progs/backpack.mdl (quake shareware)
/progs/medpack.mdl (custom)
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)

# textures used:
#coca_water
#lava1
0butn8
airduc1_
baselt_b
belt2_4
btdoor
c_met11_
ceil1_14
color1_2
color1_5
color1_7
color1b2_1
color1b4_1
comp3_5
dlite3
elev_dr1
elev_dr2
floorsw0
floorswn
fmet3_3
fmet3_5
ggrat4_2
ggrat4_4
ggrat6_1
ggrat6_2
ggrate7_
ggrate9_
grate2_1
grnx2_4
ikmtwl04
iktkbr06
iktkpn01
iktkpn02
iktkpn04
iktkpn05
iktkpn05b
iktkpn07
iktkpn11b
iktkrk01
iktksp01
iktpw01b
iktpw04b
iktpw05b
iktpw06b
keydr1_1
light03_
light2_2
littk01b
littk04a
met1_4
met1_5
met2_1
met3_1
met4_5
metal12_
metal13_
metal35_
metal42_
metals_1
mine03_2
mine10_1
mine9_1
mon1_2
mon1_6
mon1_8
mont1_3
mont1_4
palmet5_
pilr01_3
plite1_2
pmetal6_
redfield
rmetal6_
sky5
tcmt9r1_1
trigger
wgrass1_1
wstfl2_6
wstlt1_3
wtroof1_
