**** This map designed for the TeamFortress v2.8 quakeC mod ****
04/17/99
================================================================
Title                   : 2FortHM  v1.0
Filename                : 2forthm.zip
Author                  : Robert Leroux (]HM[ Platinum -=JDL=-)
Url			: http://members.tripod.com/~HMPlatinum/index.html
Concept			: 
Email Address           : hmplatinum@geocities.com
Description             : TeamFortress v2.9 Quake Map

               Check out the TeamFortress homepage at:
               http://www.planetquake.com/teamfortress
================================================================
* Play Information *

You need the TeamFortress v2.8 (or later) QuakeC
patch, get it at http://www.planetquake.com/teamfortress
or from ftp.cdrom.com

Single Player           : No
Cooperative             : No
Deathmatch              : No
TeamFortress            : Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Editor(s) used          : Qoole v2.50
Known Bugs              : None that I'm aware of

Build Time              : About 9.5 Hours

Thanks to               : (endless list entered here)
			
			
			  
Textures:

Used textures from Quake registered version along with the following:


Models:

TF_flag.mdl
pack.mdl


setup:

2forthm.bsp goes in drive:\quake\fortress\maps
tf_flag.mdl goes in drive:\quake\fortress\progs
pack.mdl    goes in drive:\quake\fortress\progs
capit.wav   goes in drive:\quake\fortress\sound
thunder.wav goes in drive:\quake\fortress\sound
arm.wav     goes in drive:\quake\fortress\sound


Server info:  A fairly large map that should handle 32 people (max 16 per team). 
 Spam packs included.

General overview:  A 2fort-style map which blends a few features from several
of the more popular maps (popular with me, at any rate).  
The spam packs are "full-service", including resupply of 1 detpack.  
Bring the enemy flag back to your flag pedastle to cap.




Notes:
Have fun.  If you like my map or don't like it, let me know.  CONSTRUCTIVE criticism always welcome.  If you feel the need to flame, go light your own farts.