# auto-generated text file
# filename: 2mtree1.bsp
# date: Mon Nov 10 14:33:34 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambience/thunder1.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/player/drown2.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/detpack.mdl (fortress)
progs/tf_flag.mdl (fortress)

# textures used:
#teleport4m
#water0
+0comp
+0g1
+1comp
+1g1
+2comp
+3comp
aa4
afloor3_1
azwall1_5
blight1_4
bric3
city1_7
city2_2
city2_5
city3_2
city4_5
city5_8
clip
comp1_4
cop2_2
ctf01
ctf02
d
dark4s
dm1
dm1
door02_3
door03_3
door03_5
dr03_1
dung01_2
dung01_3
elwall2_4
floor3_1
ground1_1
hellg2
iktpw06b
light1_3
metal1_6
mount
pipe_01
plat_side3
plat_stem3
plat_top3
red
redmetal_01
redmetal_01
sky6
ston_62
swood2_2
twall2_5
wall2
wall3_4
wall9_3
wood3
wood3_7
