# auto-generated text file
# filename: 2tree1.bsp
# date: Mon Nov 10 14:34:00 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/lock4.wav (custom)
sound/items/yh.wav (custom)
sound/misc/flagtk.wav (dissolution of eternity)
sound/weapons/r_exp3.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# textures used:
#04awater1
#teleport
+0_fall
+0butnn
+1_fall
+1butnn
+2_fall
+2butnn
+3_fall
+3butnn
+4_fall
+5_fall
+6_fall
+7_fall
+abutnn
adoor03_5
afloor1_3
afloor3_1
altar1_3
altar1_4
altar1_6
altar1_7
azfloor1_1
azwall1_5
azwall3_2
black
bricka2_2
ceiling5
city1_7
city2_2
city2_5
city3_2
city5_7
citya1_1
cliff5
column01_3
column1_5
cop1_3
cop2_2
cop3_4
ctf01
ctf02
ctf07
dr02_1
dr02_2
dung01_5
egypt01
egypt03
elwall2_4
grave01_3
ground1_1
ground1_5
maya1_4
maya1_8
maya1_9
maya2_4
maya2_7
maya3_3
metal2_4
metal2_5
metal4_5
metal4_8
metal9_3
metalt2_7
rock3_7
rock3_8
rock3_8#
rome12
sarco1_2
sarco1_3
sky4
stone1_7
strng1_4
tech10_1
trigger
wall16_5
wall9_8
wbrick1_2
wizmet1_4
wizwood1_2
wizwood1_3
wizwood1_5
wood1_7
woodflr1_5
wswamp1_2
wswitch1
wwall1_1
